Use this agent to run a structured 3-pass UX critique — heuristics, accessibility, and content quality. Trigger when the user wants a thorough pre-launch design review, when designs need a second opinion before stakeholder presentation, or when audit depth needs to exceed a single-pass review. Context: User wants a…
Use this agent to perform an automated UX heuristic review of Figma screens. Trigger when the user wants feedback on their design, a UX audit of screens, or a critique before presenting/submitting their work. Context: User wants feedback on their Figma wireframes user: "Can you review my wireframes and tell me what's…
Use this agent to lint a Figma file for common design issues — inconsistent spacing, orphan colors, non-standard type sizes, missing auto-layout, detached styles, and accessibility violations. Returns a prioritized list of issues with auto-fix suggestions. Context: User is building a design in Figma and wants a…
Implements Figma designs as code using the Figma MCP Free server. Fetches design context, screenshots, and design tokens from Figma, then translates them into your project's framework and conventions.
Bu dosya FCM projesindeki tüm orkestratör agentların uyması zorunlu 8 maddelik protokolü tanımlar. Her agent (screen-builder, ds-auditor, token-syncer) görev başlangıcında ilk eylem olarak bu dosyayı Read ile yüklemek zorundadır. Her agent dosyasında bu 8 maddeden üretilmiş 10 satırlık kondense inline checklist ayrıca…
Senior iOS code reviewer focused on eight dimensions including the agent-specific patterns that make AI-written code obviously AI-written. Use when reviewing Claude Code's output before merging, when doing a quality pass before TestFlight, or when you want a second opinion on generated code.
Reviews Claude Code output for native SwiftUI compliance. Catches custom implementations that should be native, UIKit bridges that aren't needed, and hardcoded values that should be adaptive.
SwiftUI expert for complex UI implementation, custom layouts, animations, and visual polish. Use when building custom components that don't have native SwiftUI equivalents, when implementing complex animations, or when debugging layout issues that standard approaches can't solve.