universo-platformo-react: Agent for Claude Code

.claude/agents/playcanvas-editor-reviewer.md

playcanvas-editor-reviewer is an agent for Claude Code from teknokomo/universo-platformo-react. It costs 29 tokens per session (224 once invoked), scanned A, original, no licence file.

A code reviewer focused on PlayCanvas Editor integrations, including scripts, assets, scenes, version control, and platform compatibility.

In plain words
What is it for?
It is for reviewing PlayCanvas-related code changes and checking their effect on game assets, scenes, and supported platforms.
Why use it?
It helps catch integration problems in game projects that use the PlayCanvas Editor.

Agent for Claude Code

Written for Claude Code: installed under .claude/. Also seen: model in frontmatter.

This is teknokomo/universo-platformo-react's own configuration. It tells Claude Code how to work on universo-platformo-react itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything universo-platformo-react configures →

Reuse

Borrowing it

Nothing to install: this file belongs to teknokomo/universo-platformo-react. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/teknokomo/universo-platformo-react/main/.claude/agents/playcanvas-editor-reviewer.md
Clone the repo
git clone --depth 1 https://github.com/teknokomo/universo-platformo-react

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for playcanvas-editor-reviewer

README.md
[![agentmods](https://agentmods.dev/badge/agents/teknokomo/universo-platformo-react/playcanvas-editor-reviewer/github.svg)](https://agentmods.dev/agents/teknokomo/universo-platformo-react/playcanvas-editor-reviewer)
Your own site
<a href="https://agentmods.dev/agents/teknokomo/universo-platformo-react/playcanvas-editor-reviewer"><img src="https://agentmods.dev/badge/agents/teknokomo/universo-platformo-react/playcanvas-editor-reviewer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for playcanvas-editor-reviewer

Your own site · 80×15
<a href="https://agentmods.dev/agents/teknokomo/universo-platformo-react/playcanvas-editor-reviewer"><img src="https://agentmods.dev/badge/agents/teknokomo/universo-platformo-react/playcanvas-editor-reviewer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 224 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.00224
Opus 5 $0.00015 $0.00112
Sonnet 5 $0.00006 $0.00045
Haiku 4.5 $0.00003 $0.00022

Measured 9d ago against content hash ae495eb92e33, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

playcanvas-editor-reviewer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/playcanvas-editor-reviewer.md · 16 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 16 lines · 29 tokens per session scan A ae495eb92e33

Subscribe to this mod's changes

playcanvas-editor-reviewer is an agent published in the GitHub repository teknokomo/universo-platformo-react (22 stars, last pushed today), with no licence file. It adds 29 tokens to every session and 224 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

Related

Other agents, from other repositories

spritekit-auditor

Use this agent when the user wants to audit SpriteKit game code for common issues. Automatically scans for physics bitmask problems, draw call waste, node accumulation, action memory leaks, coordinate confusion, touch handling bugs, missing object pooling, and missing debug overlays. user: "Can you check my SpriteKit…

CharlesWiltgen/Axiom · 136 tokens

lead-programmer

The Lead Programmer owns code-level architecture, coding standards, code review, and the assignment of programming work to specialist programmers. Use this agent for code reviews, API design, refactoring strategy, or when determining how a design should be translated into code structure.

Donchitos/Claude-Code-Game-Studios · 55 tokens

godot-code-reviewer

Use this agent when the user wants their Godot GDScript or C# code reviewed for best practices, anti-patterns, performance issues, or Godot-specific pitfalls. Also use when completing a major feature and wanting a quality check. Examples: Context: User wants a code review. user: "Review my player controller for Godot…

jame581/GodotPrompter · 187 tokens

game-reviewer

Game / interactive-entertainment pre-implementation reviewer. Outputs threat model TM-{slug}.md and signs off age-rating + COPPA decisions before senior-dev claims tasks.

avelikiy/great_cto · 38 tokens

godot-reviewer

Reviews Godot architecture, scene structure, resource usage, and engine-specific risks.

MRCalderon3D/everything-game-dev-code · 21 tokens

unity-reviewer

Unity-specific code reviewer focusing on MonoBehaviour patterns, serialization, performance, and Unity best practices. Use after implementing Unity code to catch Unity-specific issues.

DmitriyYukhanov/claude-plugins · 34 tokens