devdavv/unity-ai-workflow

AI-first Unity 6.2+ game development workflow — rules, agents, skills, and slash commands for Claude Code and Antigravity

This repository also configures its own agents. See what unity-ai-workflow tells them →

44Stars on the repository
28Mods indexed here, across every type
6mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

uw-cmd-create

02

devdavv/unity-ai-workflow

Command Claude Code

Generate isolated code following a test-driven development approach.

not rated 44 6mo ago A 0 tokens original MIT

uw-cmd-debug

03

devdavv/unity-ai-workflow

Command Claude Code

Apply the 4-phase debugging framework to identify and fix bugs.

not rated 44 6mo ago A 0 tokens original MIT

devdavv/unity-ai-workflow

Command Claude Code

Build a feature complete: interrogation -> TDD implementation -> game feel -> documentation — all in one pass.

not rated 44 6mo ago A 0 tokens original MIT

uw-cmd-plan

05

devdavv/unity-ai-workflow

Command Claude Code

Break a feature or sprint into actionable tasks with clear acceptance criteria.

not rated 44 6mo ago A 0 tokens original MIT

uw-cmd-polish

06

devdavv/unity-ai-workflow

Command Claude Code

Apply "juice" to a working feature using the Game Feel Document's Feedback Matrix.

not rated 44 6mo ago A 0 tokens original MIT

uw-cmd-review

07

devdavv/unity-ai-workflow

Command Claude Code

Run a structured quality review on implemented code before it is committed.

not rated 44 6mo ago A 0 tokens original MIT

devdavv/unity-ai-workflow

Command Claude Code

Initialize a new Unity project with all infrastructure: folders, packages, git, and MCP connections.

not rated 44 6mo ago A 0 tokens original MIT

uw-cmd-test

09

devdavv/unity-ai-workflow

Command Claude Code

Write comprehensive tests for a feature and verify they all pass.

not rated 44 6mo ago A 0 tokens original MIT

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