uw-cmd-review

uw-cmd-review is a command for Claude Code from devdavv/unity-ai-workflow. It costs 0 tokens per session (433 once invoked), scanned A, original, MIT.

A Unity-focused checklist command for reviewing changed code before committing it. It checks project rules, code quality, performance, tests, and game-specific requirements.

In plain words
What is it for?
Use it to review selected files, a feature, or all changes since the last commit. It produces a structured report showing which review areas pass and which have issues.
Why use it?
It helps catch problems before code is committed, including missing tests, unclear names, performance issues, or features that do not match the project documentation.

Command for Claude Code

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/devdavv/unity-ai-workflow/uw-cmd-review
Clone the repo
git clone --depth 1 https://github.com/devdavv/unity-ai-workflow

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for uw-cmd-review

README.md
[![agentmods](https://agentmods.dev/badge/commands/devdavv/unity-ai-workflow/uw-cmd-review.svg)](https://agentmods.dev/commands/devdavv/unity-ai-workflow/uw-cmd-review)
Your own site
<a href="https://agentmods.dev/commands/devdavv/unity-ai-workflow/uw-cmd-review"><img src="https://agentmods.dev/badge/commands/devdavv/unity-ai-workflow/uw-cmd-review.svg" alt="Measured on agentmods" height="20"></a>
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 433 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00000 $0.00433
Opus 5 $0.00000 $0.00217
Sonnet 5 $0.00000 $0.00087
Haiku 4.5 $0.00000 $0.00043

Measured 3d ago against content hash 85a6aed8c07f, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

uw-cmd-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/commands/uw-cmd-review.md · 58 lines

What it actually says

/uw-cmd-review — Code Review Pass

Run a structured quality review on implemented code before it is committed.

Note: This is a Unity-specific review. For general code review, Claude Code also offers native PR review via GitHub App integration.

Skills

Load uw-code-review from .claude/skills/uw-code-review/SKILL.md.

Steps

1. Identify Scope

Ask (or infer from context):

"Which file(s) or feature should I review? Or should I review everything changed since the last commit?"

In autonomous mode: infer from recent changes (git diff) and proceed.

2. Read Target Files

Read all specified files. Also read:

  • docs/GDD.md — to verify Gherkin scenario coverage
  • docs/GFD.md — to verify game feel status (integrated or TODO filed)

3. Run Code Review Checklist

Apply the full uw-code-review checklist:

  • CLAUDE.md rules compliance
  • Naming conventions
  • Code quality
  • Performance anti-patterns
  • Test coverage (Gherkin -> NUnit mapping)
  • Game feel (integrated or TODO filed)

4. Output Structured Report

## Code Review — {FeatureName or FileList}

### Rules Compliance  [Pass | Issues]
### Naming            [Pass | Issues]
### Code Quality      [Pass | Issues]
### Performance       [Pass | Issues]
### Test Coverage     [X/Y scenarios | Missing]
### Game Feel         [Integrated | TODO filed | Missing]

Issues to fix before commit:
- [list each issue with file and line, or "None"]

5. Resolve Issues

  • In autonomous mode: fix flagged issues immediately, then re-run.
  • In guided mode: present the report, wait for user confirmation, then fix.

Only mark the review complete when Issues to fix is "None".

6. Output

  • Clean review report (all green)
  • Code ready to commit

$ARGUMENTS

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 58 lines · 0 tokens per session scan A 85a6aed8c07f

Subscribe to this mod's changes

uw-cmd-review is a command published in the GitHub repository devdavv/unity-ai-workflow (41 stars, last pushed 5mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 433 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.