OPSX: Apply
01Command Claude Code
Implement tasks from an OpenSpec change (Experimental).
129 tagged game development, measured the same way as everything else here.
Browse within: godot 66ai-assisted 58csharp 19dotnet 14dotnet-core 14dotnetcore 14realtime-server 14python 13game-engine 12dnd 10dnd-tools 10dnd5e 10dnd5e-tools 10ai-workflow 9
Command Claude Code
Implement tasks from an OpenSpec change (Experimental).
Command Claude Code
Enter explore mode - think through ideas, investigate problems, clarify requirements.
Command Claude Code
A command for bringing project documentation back into agreement with the code, using a documentation-synchronization skill.
Command Claude Code
Command "remove-git-worktree" from moorestech/moorestech, covering ワークフロー, フェーズ1: 削除対象の特定と確認, フェーズ2: ユーザーへの確認, フェーズ3: 削除の実行 and フェーズ4: 確認と再実行.
Command Codex
Command "kiro-steering-custom" from moorestech/moorestech, covering kiro custom steering creation, workflow, available templates, steering principles and tool guidance.
Command Codex
Command "kiro-steering" from moorestech/moorestech, covering kiro steering management, scenario detection, bootstrap flow, sync flow and granularity principle.
Command Codex
Brownfield onboarding audit and migration plan.
Command Codex
Create an Architecture Decision Record.
Command Codex
Validate architecture against all GDDs.
MRCalderon3D/everything-game-dev-code
Command Claude Code
This folder maps Claude-facing command use to the shared /commands layer.
MRCalderon3D/everything-game-dev-code
Command Claude Code
Generate real game assets — images, textures, skyboxes, 3D models, SFX, music, voice, and intro/cinematic video — from text prompts via the generative provider registry.
MRCalderon3D/everything-game-dev-code
Command Claude Code
Generate placeholder textures, scenes, 3D primitive meshes, and audio stubs for a Godot project so the game is visually testable before final assets exist.
HermeticOrmus/claude-code-game-development
Command
You are a code education expert specializing in explaining complex code through clear narratives, visual diagrams, and step-by-step breakdowns. Transform difficult concepts into understandable explanations for developers at all levels.
HermeticOrmus/claude-code-game-development
Command
You are a documentation expert specializing in creating comprehensive, maintainable documentation from code. Generate API docs, architecture diagrams, user guides, and technical references using AI-powered analysis and industry best practices.
HermeticOrmus/claude-code-game-development
Command
You are a code refactoring expert specializing in clean code principles, SOLID design patterns, and modern software engineering best practices. Analyze and refactor the provided code to improve its quality, maintainability, and performance.
SummerEngine/summer-engine-agent
Command
You are capturing what we just learned in this game-development session into Summer Engine's skill library, so the next agent (and every Summer user) gets to start where we ended.
SummerEngine/summer-engine-agent
Command
You are the Summer Engine command router. The user invoked /summer because they want game-development help inside Summer Engine, not generic software advice.
Command Claude Code
Build a new UEFN Toolbelt tool named "$ARGUMENTS". Follow the tool-developer agent workflow exactly.
Command Claude Code
Generate the exact deploy + test sequence for the current change.
Command Claude Code
Run a full pre-publish audit while Toolbelt Python is still present. Check everything before the user submits their island to Fortnite.
Command Claude Code
Transform a rough game idea into structured design document sections.
Command Claude Code
Build a feature complete: interrogation -> TDD implementation -> game feel -> documentation — all in one pass.
Command Claude Code
Initialize a new Unity project with all infrastructure: folders, packages, git, and MCP connections.
Command Claude Code
Run one Lattice work cycle — pull the next runnable tasks, dispatch the agent team, verify, commit, push, and advance the queue.