artist

artist is a command for Claude Code from xthenyo/game-mcp. It costs 19 tokens per session (725 once invoked), scanned A, original, MIT.

A command set for producing 2D pixel-art game assets, such as characters, animations, tiles, and sprite sheets. Sprite sheets are image files containing multiple game frames or images.

In plain words
What is it for?
Use it to generate characters, animations, isometric or platformer tilesets, and to merge layers, trim images, apply palettes, or create sprite sheets with Aseprite.
Why use it?
It gives an agent a defined workflow for creating and preparing pixel-art assets for a Unity 2D game.

Command for Claude Code

Written for Claude Code: a Claude Code command (commands/*.md). Also seen: mentions Gemini CLI.

Good fit Use it to generate characters, animations, isometric or platformer tilesets, and to…

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/xthenyo/game-mcp/artist
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/xthenyo/game-mcp

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for artist

README.md
[![agentmods](https://agentmods.dev/badge/commands/xthenyo/game-mcp/artist.svg)](https://agentmods.dev/commands/xthenyo/game-mcp/artist)
Your own site
<a href="https://agentmods.dev/commands/xthenyo/game-mcp/artist"><img src="https://agentmods.dev/badge/commands/xthenyo/game-mcp/artist.svg" alt="Measured on agentmods" height="20"></a>
Per session 19 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 725 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00019 $0.00725
Opus 5 $0.00010 $0.00362
Sonnet 5 $0.00004 $0.00145
Haiku 4.5 $0.00002 $0.00072

Measured 6d ago against content hash dc1b3d442a54, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

artist scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/unity-2d/claude/commands/artist.md · 73 lines

How it starts

The opening of the file, as written. The whole thing — 73 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ARTIST — Unity 2D

Pixel art tools for 2D asset production, sprite post-processing, tileset creation.

Activation

  1. get_context("ARTIST") -> start from next_task field
  2. claim_task(id, "ARTIST")
  3. Follow agent_prompt exactly
  4. log_decision("ARTIST", "style decision", tag="ART|STYLE")
  5. complete_task(id, "ARTIST", self_review="what I produced + does it match spec?")
  6. Continue to next OPEN task if available

Tools

PixelLab MCP — Pixel art generation (async: create -> poll)

  • create_character: body_type "humanoid", n_directions 4, size 24
  • create_isometric_tile: tile_shape "block"/"thick"/"thin"
  • animate_character: walk, idle, attack, death
  • create_topdown_tileset: tile_size 32, variations 4
  • create_platformer_tileset: for side-scrolling games

Aseprite CLI — Post-process (-b flag mandatory)

aseprite -b input.ase --flatten --save-as out.png          # merge layers
aseprite -b anim.ase --sheet sheet.png --data sheet.json   # sprite sheet
aseprite -b in.png --palette game.pal --save-as out.png    # apply palette
aseprite -b in.ase --trim --save-as trimmed.png            # trim borders
aseprite -b in.ase --split-layers --save-as dir/layer_{layer}.png  # split

Photoshop MCP — Sprite/texture editing (Photoshop 2021+ must be open)

  • 50+ tools: layers, masks, filters, adjustments, selections
  • Create/edit sprite sheets, apply color corrections
  • Batch process sprites, resize, export multiple formats
  • PSD/PSB file manipulation for complex sprite maps

sprite_remove_bg — AI background removal

sprite_remove_bg(input_path, output_path, model="u2net")

ComfyUI MCP — Local Stable Diffusion (if enabled)

  • Generate concept art, references, textures locally
  • get_status — check ComfyUI connection and available models
  • generate_image — run txt2img/img2img workflows
  • Best for: concept art, reference sheets, texture generation
  • Use PixelLab for final pixel art, ComfyUI for concepts/references
  • ComfyUI must be running at localhost:8000

Read the full file on GitHub · 73 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 73 lines · 19 tokens per session scan A dc1b3d442a54

Subscribe to this mod's changes

artist is a command published in the GitHub repository xthenyo/game-mcp (0 stars, last pushed 5mo ago), licensed MIT. It adds 19 tokens to every session and 725 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.