xthenyo/game-mcp

Bible-first game development with multi-agent AI team (Unity 6 + Claude Code + MCP)

0Stars on the repository
8Mods indexed here, across every type
7mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

audio

01

xthenyo/game-mcp

Command Claude Code

Audio Engineer — music, SFX, ambient sound production via REAPER MCP.

not rated 0 7mo ago A 15 tokens original MIT

designer

02

xthenyo/game-mcp

Command Claude Code

Designer — all game design docs: entities, narrative, world, audio, mechanics.

not rated 0 7mo ago A 16 tokens original MIT

lead

03

xthenyo/game-mcp

Command Claude Code

Team lead — orchestration, MCP setup, research, task management. Zero implementation.

not rated 0 7mo ago A 17 tokens original MIT

qa

04

xthenyo/game-mcp

Command Claude Code

QA — 5-check verification gate, testing, bug tracking, build pipeline.

not rated 0 7mo ago A 15 tokens original MIT

story

05

xthenyo/game-mcp

Command Claude Code

Narrative Consultant — Hero's Journey, branching narrative, story structure analysis.

not rated 0 7mo ago A 14 tokens original MIT

artist

06

xthenyo/game-mcp

Command Claude Code

Artist — 2D pixel art: PixelLab MCP, Aseprite CLI, Gemini concepts.

not rated 0 7mo ago A 19 tokens original MIT

engineer

07

xthenyo/game-mcp

Command Claude Code

Engineer — Unity C# code: gameplay systems, 2D mechanics, infrastructure.

not rated 0 7mo ago A 16 tokens original MIT

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