professional-game-developer.skill AGENTS.md

professional-game-developer.skill AGENTS.md is an instructions file for Codex, OpenCode from chahat1709/professional-game-developer.skill. It costs 245 tokens per session, scanned A, original, MIT.

A set of instructions for building video games, covering game layout, software design, graphics, networking, physics, platforms, and command-line tools.

In plain words
What is it for?
Use it to plan game systems, validate game assets, run automated or headless tests, and check milestone reports.
Why use it?
It gives an agent a defined engineering process and points it to the right technical guides, templates, and checks for game projects.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/chahat1709/professional-game-developer.skill/agents-md
Clone the repo
git clone --depth 1 https://github.com/chahat1709/professional-game-developer.skill

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for professional-game-developer.skill AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/chahat1709/professional-game-developer.skill/agents-md.svg)](https://agentmods.dev/instructions/chahat1709/professional-game-developer.skill/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/chahat1709/professional-game-developer.skill/agents-md"><img src="https://agentmods.dev/badge/instructions/chahat1709/professional-game-developer.skill/agents-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 245 This file is loaded in full into every session.
When invoked 245 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00245 $0.00245
Opus 5 $0.00122 $0.00122
Sonnet 5 $0.00049 $0.00049
Haiku 4.5 $0.00024 $0.00024

Measured 4d ago against content hash 4c558b20cbe4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

professional-game-developer.skill AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 20 lines

What it actually says

AGENTS

This repository follows standard AI agent skill conventions and the mattpocock/skills collection layout.

Layout

  • skills/engineering/professional-game-developer/SKILL.md — Canonical skill definition.
  • skills/engineering/professional-game-developer/references/ — Deep senior technical guides across architecture, rendering, netcode, physics, platforms, and CLI toolchains.
  • skills/engineering/professional-game-developer/templates/ — Canonical Markdown project templates.
  • skills/engineering/professional-game-developer/scripts/ — Executable verification tools (validate-asset-manifest.py, quality-gate.py).
  • tests/ — Automated test suite verifying validation scripts.
  • SKILL.md — Root alias for single-skill installations.

Agent Instructions

  1. Load skills/engineering/professional-game-developer/SKILL.md.
  2. Follow the 12-step engineering workflow and consult domain references as needed.
  3. For automated builds and headless tests, consult references/cli-toolchains.md.
  4. Validate all asset changes and milestone reports using the scripts in scripts/.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 20 lines · 245 tokens per session scan A 4c558b20cbe4

Subscribe to this mod's changes

professional-game-developer.skill AGENTS.md is an instructions file published in the GitHub repository chahat1709/professional-game-developer.skill (2 stars, last pushed 10d ago), licensed MIT. It adds 245 tokens to every session, about $0.0012 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

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