Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/veyronsakai/unicortex/claude-mdgit clone --depth 1 https://github.com/VeyronSakai/UniCortexWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/veyronsakai/unicortex/claude-md)<a href="https://agentmods.dev/instructions/veyronsakai/unicortex/claude-md"><img src="https://agentmods.dev/badge/instructions/veyronsakai/unicortex/claude-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00245 | $0.00245 |
| Opus 5 | $0.00122 | $0.00122 |
| Sonnet 5 | $0.00049 | $0.00049 |
| Haiku 4.5 | $0.00024 | $0.00024 |
Grade A, and why
UniCortex CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
UniCortex
A toolkit for controlling the Unity Editor externally via REST API + MCP.
Documentation
- Do not edit
README.mddirectly. Make README documentation changes in.github/DRAFT_README.mdinstead.
Tech Stack
- Unity Editor side: C# HttpListener HTTP server
- MCP Server: .NET 10 + Model Context Protocol C# SDK
- CLI: .NET 10 + ConsoleAppFramework
- Shared Core: UniCortex.Core (class library shared by MCP and CLI)
- UPM package: com.veyron-sakai.uni-cortex
Example MCP server configuration (.mcp.json)
{
"mcpServers": {
"Unity": {
"type": "stdio",
"command": "/bin/bash",
"args": ["-c", "dotnet run --project ${UNICORTEX_PROJECT_PATH}/Library/PackageCache/com.veyron-sakai.uni-cortex@*/Tools~/UniCortex.Mcp/"],
"env": {
"UNICORTEX_PROJECT_PATH": "/path/to/your/unity/project"
}
}
}
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 33 lines · 245 tokens per session scan A ffaf792263d5
UniCortex CLAUDE.md is an instructions file published in the GitHub repository VeyronSakai/UniCortex (1 stars, last pushed 23d ago), licensed MIT. It adds 245 tokens to every session, about $0.0012 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other instructions, from other repositories
Nyamu AGENTS.md
Instructions for polyblank66/Nyamu, covering about mcp, nyamu mcp workflow guidelines, file operation workflows, compilation tools and error handling.
Nyamu CLAUDE.md
Instructions for polyblank66/Nyamu, a project described as: Minimal MCP server for Unity, designed to reliably check script compilation.
Nyamu GEMINI.md
Instructions for polyblank66/Nyamu, a project described as: Minimal MCP server for Unity, designed to reliably check script compilation.
unity-mcp CLAUDE.md
Claude Code instructions for CoplayDev/unity-mcp, covering claude.md, what this project is, architecture, three layers on the python side and transport modes.
mcp-unity AGENTS.md
Instructions for CoderGamester/mcp-unity, covering mcp unity — ai agent guide (mcp package), purpose (what this repo is), how it works (high-level data flow), key defaults & invariants and repo layout (where to change what).
Unreal_mcp AGENTS.md
Instructions for ChiR24/Unreal_mcp, covering project knowledge base, structure, where to look, code map and conventions.