js cursor rules

27 tagged js, measured the same way as everything else here.

Browse within: ReAct 18monday 18reactjs 18ui 18ui-library 183d-game 7browser-game 7game 7javascript 7

base-components

01

mondaycom/vibe

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Comprehensive guide for base components in @vibe/core library (BaseInput, BaseList, BaseListItem, InfoText, FieldLabel). Documents their usage patterns, accessibility requirements, form integration patterns, and what consumers need to provide for optimal accessibility and UX. These components serve as foundational…

672 2d ago A 107 tokens

mondaycom/vibe

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Provides a systematic, research-driven workflow for implementing new Vibe components - for the @vibe/core library (located in "packages/core") - from initial research through final validation. Emphasizes studying existing patterns, following established conventions, and systematic progression through types, component…

672 2d ago A 2,471 tokens

storybook-stories

03

mondaycom/vibe

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Guides the creation and modification of Storybook files specifically within the 'packages/docs' package. It covers conventions, best practices, and helps answer questions about existing story implementations within 'packages/core'.

672 2d ago A 0 tokens

architecture

04

MichealWayne/fe-tools

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An architecture rule for the fe-tools utilities project. It describes the project overview, directory layout, package structure, and technology stack.

207 1mo ago A 0 tokens

rules

05

MichealWayne/fe-tools

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// 正确示例 const example = (param1, param2) => { const result = param1 + param2; return result; }.

207 1mo ago A 0 tokens

linear-mcp

06

hexianWeb/Third-Person-MC

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A set of rules for working with Linear, a tool for tracking software issues, plus related Git practices.

188 1mo ago A 22 tokens original MIT

vite-three-js-pro

07

hexianWeb/Third-Person-MC

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A set of development rules for Vite and Three.js projects, with guidance for 3D components, resources, shaders, Vue components, Pinia state, and mitt events.

188 1mo ago A 1,144 tokens original MIT

vite-three-js

08

hexianWeb/Third-Person-MC

Cursor rule Cursor

A coding style guide for building Three.js projects with Vite, a fast JavaScript development setup, using reusable classes managed through one central `Experience` instance.

188 1mo ago A 2,494 tokens original MIT