4thfever/cultivation-world-simulator
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A set of rules for developing character actions and interactions between characters in a game, including language support, AI decisions, and game-loop integration.
32 tagged game, measured the same way as everything else here.
Browse within: LLM 20agentic-workflow 20cultivation 203d-game 7browser-game 7javascript 7js 7
4thfever/cultivation-world-simulator
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A set of rules for developing character actions and interactions between characters in a game, including language support, AI decisions, and game-loop integration.
FlameskyDexive/Legends-Of-Heroes
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A Chinese-language coding rule set for the ET framework, a game-development framework using an entity-component-system structure. It defines how data, logic, packages, and assemblies should be organized.
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Go project rules covering code style, error handling, concurrency, performance, structure, and allowed Git commands.
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A coding style guide for building Three.js projects with Vite, a fast JavaScript development setup, using reusable classes managed through one central `Experience` instance.
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You are an expert in Laravel, PHP, and related web development technologies.
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How to use bastion subagents, HANDOFF blocks, and gh CLI in Agent mode.
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