game cursor rules

30 tagged game, measured the same way as everything else here.

Browse within: agentic-workflow 20cultivation 203d-game 7browser-game 7javascript 7js 7

action-development

01

4thfever/cultivation-world-simulator

Cursor rule Cursor

A set of rules for developing character actions and interactions between characters in a game, including language support, AI decisions, and game-loop integration.

2.0k 16d ago A 0 tokens

docker-persistence

02

4thfever/cultivation-world-simulator

Cursor rule Cursor

A set of rules for keeping application data after Docker containers are replaced, managing service start and stop behavior, and running regression tests. Docker is a tool for packaging and running applications in containers.

2.0k 16d ago A 0 tokens

story-event-system

03

4thfever/cultivation-world-simulator

Cursor rule Cursor

A set of rules for creating small story events in a project. It defines how these events are triggered and represented across the front end and back end.

2.0k 16d ago A 0 tokens

etrules

04

FlameskyDexive/Legends-Of-Heroes

Cursor rule Cursor

A Chinese-language coding rule set for the ET framework, a game-development framework using an entity-component-system structure. It defines how data, logic, packages, and assemblies should be organized.

921 1mo ago A 0 tokens original MIT

p

05

phuhao00/greatestworks

Cursor rule Cursor

Go项目开发规则 - 遵循Go最佳实践,不使用checkout和reset命令.

289 10mo ago A 350 tokens MIT

linear-mcp

06

hexianWeb/Third-Person-MC

Cursor rule Cursor

A set of rules for working with Linear, a tool for tracking software issues, plus related Git practices.

188 1mo ago A 22 tokens original MIT

vite-three-js-pro

07

hexianWeb/Third-Person-MC

Cursor rule Cursor

A set of development rules for Vite and Three.js projects, with guidance for 3D components, resources, shaders, Vue components, Pinia state, and mitt events.

188 1mo ago A 1,144 tokens original MIT

vite-three-js

08

hexianWeb/Third-Person-MC

Cursor rule Cursor

A coding style guide for building Three.js projects with Vite, a fast JavaScript development setup, using reusable classes managed through one central `Experience` instance.

188 1mo ago A 2,494 tokens original MIT

subagents

09

JoakimCarlsson/bastion

Cursor rule Cursor

How to use bastion subagents, HANDOFF blocks, and gh CLI in Agent mode.

2 3mo ago A 661 tokens original MIT