pxdesign

pxdesign is a skill for Claude Code from 001TMF/blatant-why. It costs 2 tokens per session (5,401 once invoked), scanned A, original, MIT.

A skill for designing small proteins that bind to a target protein using PXDesign, a command-line design tool. It requires a target structure, such as a PDB or CIF file, and can use a defined binding site.

In plain words
What is it for?
Use it for non-antibody and non-nanobody protein-binder designs when suitable structure data and local or hosted GPU computing are available.
Why use it?
It provides a documented way to prepare the design settings, run the tool, and interpret its summary results instead of handling those steps manually.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions CLAUDE.md.

Good fit Use it for non-antibody and non-nanobody protein-binder designs when suitable structure data…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/001tmf/blatant-why/pxdesign
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 001TMF/blatant-why --skill pxdesign
Clone the repo
git clone --depth 1 https://github.com/001TMF/blatant-why

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for pxdesign

README.md
[![agentmods](https://agentmods.dev/badge/skills/001tmf/blatant-why/pxdesign.svg)](https://agentmods.dev/skills/001tmf/blatant-why/pxdesign)
Your own site
<a href="https://agentmods.dev/skills/001tmf/blatant-why/pxdesign"><img src="https://agentmods.dev/badge/skills/001tmf/blatant-why/pxdesign.svg" alt="Measured on agentmods" height="20"></a>
Per session 2 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,401 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00002 $0.05401
Opus 5 $0.00001 $0.02701
Sonnet 5 $0.00000 $0.01080
Haiku 4.5 $0.00000 $0.00540

Measured 7d ago against content hash c768bf5eee75, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

pxdesign scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/build_config.py, scripts/parse_pxdesign_output.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/.claude/skills/pxdesign/SKILL.md · 479 lines

How it starts

The opening of the file, as written. The whole thing — 479 lines — stays where its author put it; the contents beside it link to each section on GitHub.

PXDesign — De Novo Protein Binder Design

You are an expert at designing de novo protein binders using PXDesign. This skill covers YAML config construction, CLI invocation, output parsing, and result interpretation. PXDesign achieves 17–82% pass rate for de novo binder design depending on target difficulty (see references/de-novo-strategy.md).

PXDesign is invoked from the command line via the pxdesign binary. This skill uses a strict Write → Bash → Read pattern: write a YAML config, run the CLI, read the summary.csv. Do not call internal Python wrappers.


When to Use This Skill

Use PXDesign when you have:

  • A non-antibody, non-nanobody binder target — a small globular protein binder is acceptable
  • A target structure file (CIF preferred, PDB acceptable)
  • A defined epitope or hotspot list (or willingness to let PXDesign explore)
  • Local GPU available (A100/H100/RTX PRO 6000) OR HPC/Tamarind fallback configured
  • A clear quality bar — preview for exploration, extended for production designs

Do NOT use this skill when:

  • The user wants an antibody or nanobody → use the boltzgen skill
  • The user wants structure prediction only → use the protenix skill
  • The user wants to score or screen existing designs → use by-scoring / by-screening
  • No target structure exists → predict it with Protenix first
  • The target is membrane-embedded with no soluble construct → restate the problem; PXDesign requires a soluble target

Quick Start

Design a 100-residue binder against chain A of IL6R.cif, preview preset, 10 samples:

# Step 1 — Write config.yaml (see references/yaml-config-spec.md)
cat > /tmp/il6r/config.yaml <<'EOF'
target:
  file: "/data/targets/IL6R.cif"
  chains:
    A: "all"
binder_length: 100
EOF

# Step 2 — Run PXDesign on local GPU
PATH=/path/to/conda/envs/protenix/bin:$PATH \
PROTENIX_DATA_ROOT_DIR=$PROTEUS_PROT_DIR/release_data/ccd_cache \
TOOL_WEIGHTS_ROOT=$PROTEUS_PROT_DIR/tool_weights \
CUTLASS_PATH=$HOME/cutlass \
CUDA_HOME=$CUDA_HOME \
pxdesign pipeline \
  --preset preview \
  -i /tmp/il6r/config.yaml \
  --N_sample 10 \
  --dtype bf16 \
  --use_fast_ln True \
  -o /tmp/il6r/output

# Step 3 — Parse outputs
python scripts/parse_pxdesign_output.py \
  --output-dir /tmp/il6r/output \
  --out /tmp/il6r/designs.csv

Read the full file on GitHub · 479 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 479 lines · 2 tokens per session scan A c768bf5eee75

Subscribe to this mod's changes

pxdesign is a skill published in the GitHub repository 001TMF/blatant-why (114 stars, last pushed 21d ago), licensed MIT. It adds 2 tokens to every session and 5,401 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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