ags-adaptive-boss-arena

ags-adaptive-boss-arena is a skill for Claude Code, Codex from 1llu50ry/mcp-gamehacking. It costs 50 tokens per session (274 once invoked), scanned A, original, MIT.

A Unity C# arena game with a boss that tracks player habits and changes its counters during combat. It includes tests for both isolated game logic and play inside the running game.

In plain words
What is it for?
Use it to study adaptive enemy AI, combat systems, perception limits, anti-cheat design, and Unity game testing.
Why use it?
It offers a concrete example of adaptive game behavior while separating the boss's learning code from player input to help prevent unfair knowledge of hidden actions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to study adaptive enemy AI, combat systems, perception limits, anti-cheat design, and Unity game testing.

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Install with agentmods
npx agentmods add skills/1llu50ry/mcp-gamehacking/ags-adaptive-boss-arena
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 1llu50ry/mcp-gamehacking --skill ags-adaptive-boss-arena
Clone the repo
git clone --depth 1 https://github.com/1llu50ry/mcp-gamehacking

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ags-adaptive-boss-arena

README.md
[![agentmods](https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-adaptive-boss-arena/github.svg)](https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-adaptive-boss-arena)
Your own site
<a href="https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-adaptive-boss-arena"><img src="https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-adaptive-boss-arena/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ags-adaptive-boss-arena

Your own site · 80×15
<a href="https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-adaptive-boss-arena"><img src="https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-adaptive-boss-arena.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 274 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.00274
Opus 5.5 $0.00020 $0.00110
Sonnet 5.5 $0.00010 $0.00055
Haiku 4.5 $0.00005 $0.00027

Measured 2d ago against content hash e922837dc048, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ags-adaptive-boss-arena scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ags-adaptive-boss-arena/SKILL.md · 17 lines

What it actually says

adaptive boss arena

Author: Shadow-46 Source: mcp-gamehacking/skills/ags-adaptive-boss-arena

Description

Adaptive Boss Arena is a Unity C# arena combat game built around a boss that learns player habits and adapts its counters over the course of a fight. Its learning stack is pure C# and includes behavior tracking, pattern recognition, combat memory, and counter-strategy selection, backed by extensive edit-mode and play-mode tests. A core anti-cheat design keeps the boss fair: compile-time assembly firewalls block AI and learning code from reading player input, while a delayed perception layer exposes only human-observable state on human reaction timescales. The project also implements full melee combat systems with weapons, parries, posture, and phase-based boss attacks. It serves as a reference for game developers and security researchers studying adaptive AI, perception boundaries, and cheat-resistant boss design.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 17 lines · 50 tokens per session scan A e922837dc048

Subscribe to this mod's changes

ags-adaptive-boss-arena is a skill published in the GitHub repository 1llu50ry/mcp-gamehacking (344 stars, last pushed 2d ago), licensed MIT. It adds 50 tokens to every session and 274 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-23.

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