open-design-game-ui-concept

open-design-game-ui-concept is a skill for Codex from akillness/jeo-skills. It costs 95 tokens per session (2,404 once invoked), scanned A, original, no licence file.

A workflow for designing and reviewing game interfaces in the local Open Design app, using screenshots and real project assets. It covers layouts for phones, tablets, desktops, Steam, controllers, and multiple languages.

In plain words
What is it for?
Use it to create or redesign Darkbone Archer screens, prepare Open Design projects and handoffs, and review the results across devices and languages.
Why use it?
It helps compare proposed game screens with the running game and keeps the design work connected to the project's actual assets and platforms.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to create or redesign Darkbone Archer screens, prepare Open Design projects and handoffs, and review the results across devices and languages.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/akillness/jeo-skills/open-design-game-ui-concept
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add akillness/jeo-skills --skill open-design-game-ui-concept
Clone the repo
git clone --depth 1 https://github.com/akillness/jeo-skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for open-design-game-ui-concept

README.md
[![agentmods](https://agentmods.dev/badge/skills/akillness/jeo-skills/open-design-game-ui-concept/github.svg)](https://agentmods.dev/skills/akillness/jeo-skills/open-design-game-ui-concept)
Your own site
<a href="https://agentmods.dev/skills/akillness/jeo-skills/open-design-game-ui-concept"><img src="https://agentmods.dev/badge/skills/akillness/jeo-skills/open-design-game-ui-concept/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for open-design-game-ui-concept

Your own site · 80×15
<a href="https://agentmods.dev/skills/akillness/jeo-skills/open-design-game-ui-concept"><img src="https://agentmods.dev/badge/skills/akillness/jeo-skills/open-design-game-ui-concept.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,404 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.02404
Opus 5.5 $0.00038 $0.00962
Sonnet 5.5 $0.00019 $0.00481
Haiku 4.5 $0.00010 $0.00240

Measured 1mo ago against content hash 4e3fff48f1e4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

open-design-game-ui-concept scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 7 executable files (scripts/capture_meta_ui_design_audit.mjs, scripts/capture_open_design_generation_evidence.mjs, scripts/capture_open_design_preview.mjs, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agent-skills/open-design-game-ui-concept/SKILL.md · 152 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 152 lines · 95 tokens per session scan A 4e3fff48f1e4

Subscribe to this mod's changes

open-design-game-ui-concept is a skill published in the GitHub repository akillness/jeo-skills (52 stars, last pushed 3d ago), with no licence file. It adds 95 tokens to every session and 2,404 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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