astronomical-home: Skill for Claude Code

.claude/skills/unity-access/SKILL.md

unity-access is a skill for Claude Code, Codex from amindell11/astronomical-home. It costs 43 tokens per session (2,114 once invoked), scanned A, original, no licence file.

A coordination guide for using the shared Unity editors in a repository. Unity is a game-development editor and engine; this guide helps agents access its available editor instances safely.

In plain words
What is it for?
Use it before running Unity tests, opening an interactive editor, using the Unity command-line interface, or investigating why an agent cannot connect.
Why use it?
It reduces conflicts when multiple agents need to run Unity tests or control the editor. It also helps diagnose access problems.

Skill for Claude CodeCodex

Written for Claude Code and Codex: installed under .claude/, but also agents/openai.yaml present.

This is amindell11/astronomical-home's own configuration. It tells Claude Code and Codex how to work on astronomical-home itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything astronomical-home configures →

Reuse

Borrowing it

Nothing to install: this file belongs to amindell11/astronomical-home. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/amindell11/astronomical-home/main/.claude/skills/unity-access/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/amindell11/astronomical-home

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unity-access

README.md
[![agentmods](https://agentmods.dev/badge/skills/amindell11/astronomical-home/unity-access/github.svg)](https://agentmods.dev/skills/amindell11/astronomical-home/unity-access)
Your own site
<a href="https://agentmods.dev/skills/amindell11/astronomical-home/unity-access"><img src="https://agentmods.dev/badge/skills/amindell11/astronomical-home/unity-access/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for unity-access

Your own site · 80×15
<a href="https://agentmods.dev/skills/amindell11/astronomical-home/unity-access"><img src="https://agentmods.dev/badge/skills/amindell11/astronomical-home/unity-access.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,114 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.02114
Opus 5 $0.00022 $0.01057
Sonnet 5 $0.00009 $0.00423
Haiku 4.5 $0.00004 $0.00211

Measured 4d ago against content hash 8c3f1b26df59, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

unity-access scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/unity-access/SKILL.md · 105 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago Changed 8c3f1b26df59
  2. 9d ago First seen · 105 lines · 43 tokens per session scan A 8d1cc363156b

Subscribe to this mod's changes

unity-access is a skill published in the GitHub repository amindell11/astronomical-home (2 stars, last pushed 4d ago), with no licence file. It adds 43 tokens to every session and 2,114 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.