Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add AshExplained/roblox-skills --skill roblox-policy-compliancegit clone --depth 1 https://github.com/AshExplained/roblox-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-policy-compliance)<a href="https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-policy-compliance"><img src="https://agentmods.dev/badge/skills/ashexplained/roblox-skills/roblox-policy-compliance/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ashexplained/roblox-skills/roblox-policy-compliance"><img src="https://agentmods.dev/badge/skills/ashexplained/roblox-skills/roblox-policy-compliance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00060 | $0.00463 |
| Opus 5 | $0.00030 | $0.00231 |
| Sonnet 5 | $0.00012 | $0.00093 |
| Haiku 4.5 | $0.00006 | $0.00046 |
Grade A, and why
roblox-policy-compliance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 56 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Roblox Policy Compliance
Goal
Reduce moderation, takedown, trust, and legal risk. Roblox policies can change, so verify current official Roblox rules before final compliance advice.
Source Rule
For policy-sensitive work, check official Roblox sources before giving final advice. Prefer:
- Roblox Community Standards.
- Roblox Creator Hub publishing, monetization, advertising, and promotion docs.
- Roblox Terms, privacy, subscription, advertising, and restricted content policies when relevant.
If current official sources cannot be checked, state that limitation clearly and treat the answer as a non-final risk review.
High-Risk Areas
Review:
- Paid random items, loot boxes, gacha, pet eggs, drop tables, and odds disclosure.
- Developer products, subscriptions, game passes, and premium benefits.
- Advertising claims, sponsored content, branded content, and influencer disclosure.
- Maturity labels, age suitability, restricted content, horror, violence, gambling-like mechanics, and regulated goods.
- Off-platform links, Discord/social links, personal information, and privacy.
- Intellectual property, copied assets, music, logos, brands, and user-generated content.
- Scams, misleading content, fake rewards, fake scarcity, and impersonation.
- Trading, gifting, currency, and player-to-player value exchange.
Compliance Review Workflow
- Identify the feature, audience, monetization, data collected, and player value involved.
- Check current official Roblox policy for each high-risk area.
- Map concrete risks to specific game surfaces.
- Recommend design or copy changes.
- Add a pre-publish checklist item when the risk can recur.
Output
Return:
- Policy areas checked.
- Risk level.
- Required or recommended changes.
- Unresolved policy questions.
- Official sources used.
Next
Apply any required disclosures to the store page with roblox-publishing-discovery, and gate the build on the compliance checklist in roblox-release-operations.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 56 lines · 60 tokens per session scan A a061fea54c39
roblox-policy-compliance is a skill published in the GitHub repository AshExplained/roblox-skills (6 stars, last pushed 2mo ago), licensed MIT. It adds 60 tokens to every session and 463 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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