asset-audit

asset-audit is a skill for Claude Code from bullish0x/GameStudio. It costs 38 tokens per session (667 once invoked), scanned A, a copy of asset-audit, MIT.

A game-asset checker that reviews art, audio, visual effects, shaders, and data files against project rules.

In plain words
What is it for?
Use it to audit asset folders and verify naming, file formats, size limits, data validity, and code references.
Why use it?
It catches inconsistent names, invalid formats, oversized files, unused assets, and references to files that are missing.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: installed under .agents/ (shared by several agents); mentions AGENTS.md.

Good fit Use it to audit asset folders and verify naming, file formats, size limits, data validity, and code references.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bullish0x/gamestudio/asset-audit
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bullish0x/GameStudio --skill asset-audit
Clone the repo
git clone --depth 1 https://github.com/bullish0x/GameStudio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for asset-audit

README.md
[![agentmods](https://agentmods.dev/badge/skills/bullish0x/gamestudio/asset-audit/github.svg)](https://agentmods.dev/skills/bullish0x/gamestudio/asset-audit)
Your own site
<a href="https://agentmods.dev/skills/bullish0x/gamestudio/asset-audit"><img src="https://agentmods.dev/badge/skills/bullish0x/gamestudio/asset-audit/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for asset-audit

Your own site · 80×15
<a href="https://agentmods.dev/skills/bullish0x/gamestudio/asset-audit"><img src="https://agentmods.dev/badge/skills/bullish0x/gamestudio/asset-audit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 667 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 89% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.00667
Opus 5 $0.00019 $0.00333
Sonnet 5 $0.00008 $0.00133
Haiku 4.5 $0.00004 $0.00067

Measured 7d ago against content hash d838c19b8995, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

asset-audit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

89% identical to asset-audit — 5 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/asset-audit/SKILL.md · 95 lines

How it starts

The opening of the file, as written. The whole thing — 95 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Phase 1: Read Standards

Read the art bible or asset standards from the relevant design docs and the AGENTS.md naming conventions.


Phase 2: Scan Asset Directories

Scan the target asset directory using Glob:

  • assets/art/**/* for art assets
  • assets/audio/**/* for audio assets
  • assets/vfx/**/* for VFX assets
  • assets/shaders/**/* for shaders
  • assets/data/**/* for data files

Phase 3: Run Compliance Checks

Naming conventions:

  • Art: [category]_[name]_[variant]_[size].[ext]
  • Audio: [category]_[context]_[name]_[variant].[ext]
  • All files must be lowercase with underscores

File standards:

  • Textures: Power-of-two dimensions, correct format (PNG for UI, compressed for 3D), within size budget
  • Audio: Correct sample rate, format (OGG for SFX, OGG/MP3 for music), within duration limits
  • Data: Valid JSON/YAML, schema-compliant

Orphaned assets: Search code for references to each asset file. Flag any with no references.

Missing assets: Search code for asset references and verify the files exist.


Phase 4: Output Audit Report

# Asset Audit Report -- [Category] -- [Date]

## Summary
- **Total assets scanned**: [N]
- **Naming violations**: [N]
- **Size violations**: [N]
- **Format violations**: [N]
- **Orphaned assets**: [N]
- **Missing assets**: [N]
- **Overall health**: [CLEAN / MINOR ISSUES / NEEDS ATTENTION]

## Naming Violations
| File | Expected Pattern | Issue |
|------|-----------------|-------|

## Size Violations
| File | Budget | Actual | Overage |
|------|--------|--------|---------|

## Format Violations
| File | Expected Format | Actual Format |
|------|----------------|---------------|

## Orphaned Assets (no code references found)
| File | Last Modified | Size | Recommendation |
|------|-------------|------|---------------|

## Missing Assets (referenced but not found)
| Reference Location | Expected Path |
|-------------------|---------------|

## Recommendations
[Prioritized list of fixes]

## Verdict: [COMPLIANT / WARNINGS / NON-COMPLIANT]

Read the full file on GitHub · 95 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 95 lines · 38 tokens per session scan A d838c19b8995

Subscribe to this mod's changes

asset-audit is a skill published in the GitHub repository bullish0x/GameStudio (12 stars, last pushed 2mo ago), licensed MIT. It adds 38 tokens to every session and 667 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 89% identical to asset-audit, differing in 5 lines, and is treated as a copy.

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