elevenlabs-sound-effects

elevenlabs-sound-effects is a skill for Claude Code, Codex from calesthio/generative-media-skills. It costs 94 tokens per session (5,736 once invoked), scanned A, original, MIT.

A sound-design tool for generating short non-speech audio, such as sound effects, ambience, foley, loops, and musical stingers, from text descriptions.

In plain words
What is it for?
Use it to create impacts, UI sounds, risers, trailer sounds, environmental audio, and other layers for videos, games, apps, and advertisements.
Why use it?
It removes the need to find or record every small audio detail needed for a production.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Use it to create impacts, UI sounds, risers, trailer sounds, environmental audio, and other layers for videos, games, apps, and advertisements.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/calesthio/generative-media-skills/elevenlabs-sound-effects
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add calesthio/generative-media-skills --skill elevenlabs-sound-effects
Clone the repo
git clone --depth 1 https://github.com/calesthio/generative-media-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for elevenlabs-sound-effects

README.md
[![agentmods](https://agentmods.dev/badge/skills/calesthio/generative-media-skills/elevenlabs-sound-effects/github.svg)](https://agentmods.dev/skills/calesthio/generative-media-skills/elevenlabs-sound-effects)
Your own site
<a href="https://agentmods.dev/skills/calesthio/generative-media-skills/elevenlabs-sound-effects"><img src="https://agentmods.dev/badge/skills/calesthio/generative-media-skills/elevenlabs-sound-effects/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for elevenlabs-sound-effects

Your own site · 80×15
<a href="https://agentmods.dev/skills/calesthio/generative-media-skills/elevenlabs-sound-effects"><img src="https://agentmods.dev/badge/skills/calesthio/generative-media-skills/elevenlabs-sound-effects.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 94 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,736 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 3 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Data Exfiltration · line 16
    Data is being sent to an external URL. This could be legitimate telemetry or data exfiltration. Manual review is recommended.
    Fix: Verify the destination URL is trusted and necessary. Remove or replace with documented APIs. Ensure no secrets, tokens, or PII are transmitted.
  • medium Data Exfiltration · line 184
    Data is being sent to an external URL. This could be legitimate telemetry or data exfiltration. Manual review is recommended.
    Fix: Verify the destination URL is trusted and necessary. Remove or replace with documented APIs. Ensure no secrets, tokens, or PII are transmitted.
  • medium Data Exfiltration · line 184
    Data is being sent to an external URL. This could be legitimate telemetry or data exfiltration. Manual review is recommended.
    Fix: Verify the destination URL is trusted and necessary. Remove or replace with documented APIs. Ensure no secrets, tokens, or PII are transmitted.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00094 $0.05736
Opus 5 $0.00047 $0.02868
Sonnet 5 $0.00019 $0.01147
Haiku 4.5 $0.00009 $0.00574

Measured 9d ago against content hash 2a3bb4b6a116, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

elevenlabs-sound-effects scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -X POST "https://api.elevenlabs.io/v1/sound-generation?output_format=mp3_44100_128" \
skills/providers/sound-generation/elevenlabs-sound-effects/SKILL.md · 479 lines

How it starts

The opening of the file, as written. The whole thing — 479 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ElevenLabs sound effects

Use this skill to turn a production need into a usable sound asset: a clear sound-design brief, an ElevenLabs prompt, API settings, custody metadata, and QA notes that make the audio easy to place in an edit, game, app, or ad.

The subject is non-speech audio. Use a text-to-speech or voice skill for narration, dialogue, synthetic voices, dubbing, or voice cloning. Use a music-generation skill when the deliverable is a full song, score, or long-form bed. ElevenLabs Sound Effects can create short musical elements such as drum loops, brass stabs, risers, pads, and stingers, but do not treat it as a replacement for a full music composition workflow.

Current documented facts

Treat this section as volatile. It was verified from official ElevenLabs documentation on 2026-07-10.

  • API endpoint: POST https://api.elevenlabs.io/v1/sound-generation.
  • Request body: text is required; duration_seconds, prompt_influence, loop, and model_id are optional.
  • Default model ID: eleven_text_to_sound_v2.
  • loop is documented as available only for eleven_text_to_sound_v2.
  • API reference duration range: 0.5 to 30 seconds. The overview page also mentions 0.1 to 30 seconds, so prefer the stricter API-reference range unless a live call proves otherwise.
  • duration_seconds: null or omitted lets ElevenLabs choose duration from the prompt.
  • prompt_influence ranges from 0 to 1 and defaults to 0.3. Higher values follow the prompt more literally with less variation; lower values allow more creative variation.
  • output_format is a query parameter formatted as codec_sample_rate_bitrate, e.g. mp3_44100_128. Higher-quality formats may require higher subscription tiers; the API docs state MP3 192 kbps requires Creator or above, and PCM 44.1 kHz requires Pro or above.
  • The response is an audio file. Persist it immediately to a project asset path with metadata; do not leave it as an unnamed stream.
  • The ElevenCreative playground creates four sound-effect candidates per generation and supports downloading MP3 44.1 kHz or WAV 48 kHz. The API reference describes a single audio response.
  • Pricing is volatile. The API pricing page documented Sound Effects at $0.120 per minute and says Sound Effects are metered per generation. Another ElevenLabs pricing page describes approximate credit cost as 200 credits per generation; reconcile against the user’s actual plan before budget-sensitive batch work.

Read the full file on GitHub · 479 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 479 lines · 94 tokens per session scan A 2a3bb4b6a116

Subscribe to this mod's changes

elevenlabs-sound-effects is a skill published in the GitHub repository calesthio/generative-media-skills (170 stars, last pushed 2mo ago), licensed MIT. It adds 94 tokens to every session and 5,736 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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