team-live-ops

team-live-ops is a skill for Claude Code from cenconq25/claude-code-app-studio. It costs 54 tokens per session (1,945 once invoked), scanned A, original, MIT.

A post-launch planning workflow for ongoing game or app content, such as a season, event, or live update. It coordinates design, pricing, analytics, community communication, and content planning.

In plain words
What is it for?
Use it to plan live events and seasons, pricing experiments, analytics and dashboards, community activities, and messages across channels.
Why use it?
It brings the different parts of a live update into one cycle after launch. It helps connect user feedback and usage data with the next content and communication plan.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; mentions subagents; names the AskUserQuestion tool.

Good fit Use it to plan live events and seasons, pricing experiments, analytics and dashboards, community activities, and messages across channels.

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Install with agentmods
npx agentmods add skills/cenconq25/claude-code-app-studio/team-live-ops
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cenconq25/claude-code-app-studio --skill team-live-ops
Clone the repo
git clone --depth 1 https://github.com/cenconq25/claude-code-app-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-live-ops

README.md
[![agentmods](https://agentmods.dev/badge/skills/cenconq25/claude-code-app-studio/team-live-ops/github.svg)](https://agentmods.dev/skills/cenconq25/claude-code-app-studio/team-live-ops)
Your own site
<a href="https://agentmods.dev/skills/cenconq25/claude-code-app-studio/team-live-ops"><img src="https://agentmods.dev/badge/skills/cenconq25/claude-code-app-studio/team-live-ops/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for team-live-ops

Your own site · 80×15
<a href="https://agentmods.dev/skills/cenconq25/claude-code-app-studio/team-live-ops"><img src="https://agentmods.dev/badge/skills/cenconq25/claude-code-app-studio/team-live-ops.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,945 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.01945
Opus 5 $0.00027 $0.00972
Sonnet 5 $0.00011 $0.00389
Haiku 4.5 $0.00005 $0.00194

Measured 6d ago against content hash 6d2205fcb8d5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

team-live-ops scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/team-live-ops/SKILL.md · 287 lines

How it starts

The opening of the file, as written. The whole thing — 287 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Team Live Ops

Post-launch planning is its own discipline. This skill coordinates the five roles that turn telemetry, user feedback, and roadmap into a shippable live-ops cycle (a season, an event, or a live content update).


Team Composition

  • live-ops-designer — the cycle plan, content beats, pacing.
  • monetization-designer — pricing experiments, paywall variants, promotion calendar.
  • analytics-engineer — telemetry health, KPI targets, dashboards, experiment instrumentation.
  • community-manager — communications, feedback loop, community events.
  • content-strategist — copy direction, narrative continuity, cross-channel messaging.

Spawn each via Task. Run independent subagents in parallel where their inputs are independent.


Phase 1: Context Load

Read in parallel:

  • production/stage.txt — confirm we are in live-ops or release.
  • Latest milestone in production/milestones/.
  • Latest release log in production/releases/.
  • Latest /balance-check and /perf-profile artifacts.
  • production/qa/bugs/ for top user-facing pain points.
  • Any analytics summary in production/analytics/.
  • Any prior live-ops cycle plans in production/live-ops/.

Confirm with the user the cycle type and duration:

  • season — typically 6-12 weeks of themed content.
  • event — 3-14 days, narrowly scoped.
  • update — feature drop or balance pass, no theme.

Phase 2: Telemetry Snapshot via analytics-engineer

Spawn analytics-engineer via Task. Prompt template:

Pull the last [N weeks] of data. Summarize: DAU/MAU, retention curves (D1, D7, D30), conversion funnel rates, ARPDAU, paid-user share, churn drivers, top crash signatures. Highlight any deltas vs the previous window. Identify segments worth special attention.

Render the analytics summary. Ask the user which 1-3 metrics this cycle should move.


Phase 3: Content Plan via live-ops-designer

Spawn live-ops-designer via Task. Prompt template:

Cycle type: [type]. Duration: [N weeks]. KPI targets from analytics: [list]. Recent user feedback themes: [list]. Compose a content beat plan: weekly/daily beats, hero moments, evergreen content, lapsed- user re-engagement hooks. Identify what content production needs are upstream (assets, copy, code).

Read the full file on GitHub · 287 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 287 lines · 54 tokens per session scan A 6d2205fcb8d5

Subscribe to this mod's changes

team-live-ops is a skill published in the GitHub repository cenconq25/claude-code-app-studio (40 stars, last pushed 4mo ago), licensed MIT. It adds 54 tokens to every session and 1,945 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.