multiview-constraint-solver

multiview-constraint-solver is a skill for Claude Code from CheshireJCat/blender. It costs 61 tokens per session (455 once invoked), scanned A, a copy of multiview-constraint-solver, MIT.

A Blender planning guide for checking whether front, side, back, and top reference images can describe one rigid 3D model. It compares the views' widths, heights, depths, silhouettes, and part counts.

In plain words
What is it for?
Use it before rebuilding a model from multiple views to detect conflicts, choose an authoritative view policy, and report when the references need correction.
Why use it?
Reference images can disagree, making it impossible for one model to match every view without choosing which measurements matter most.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it before rebuilding a model from multiple views to detect conflicts, choose an authoritative view policy, and report when the references need correction.

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Install with agentmods
npx agentmods add skills/cheshirejcat/blender/multiview-constraint-solver
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CheshireJCat/blender --skill multiview-constraint-solver
Clone the repo
git clone --depth 1 https://github.com/CheshireJCat/blender

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for multiview-constraint-solver

README.md
[![agentmods](https://agentmods.dev/badge/skills/cheshirejcat/blender/multiview-constraint-solver/github.svg)](https://agentmods.dev/skills/cheshirejcat/blender/multiview-constraint-solver)
Your own site
<a href="https://agentmods.dev/skills/cheshirejcat/blender/multiview-constraint-solver"><img src="https://agentmods.dev/badge/skills/cheshirejcat/blender/multiview-constraint-solver/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for multiview-constraint-solver

Your own site · 80×15
<a href="https://agentmods.dev/skills/cheshirejcat/blender/multiview-constraint-solver"><img src="https://agentmods.dev/badge/skills/cheshirejcat/blender/multiview-constraint-solver.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 455 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.00455
Opus 5 $0.00030 $0.00228
Sonnet 5 $0.00012 $0.00091
Haiku 4.5 $0.00006 $0.00046

Measured 10d ago against content hash 7d5ae511b85d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

multiview-constraint-solver scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/view_constraint_report.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to multiview-constraint-solver — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/create-3d-model/references/modules/multiview-constraint-solver/SKILL.md · 41 lines

What it actually says

Multiview Constraint Solver

Use this before another rebuild when references disagree. A renderer cannot make one rigid mesh satisfy mutually incompatible orthographic dimensions unless you allow view-specific cheats.

Workflow

  1. Normalize every reference view into a common axis contract:
    • front: width X, height Z;
    • side: depth Y, height Z;
    • top: width X, depth Y;
    • back: width X, height Z.
  2. Measure visible body bboxes, not labels/background/aura unless they are part of the model contract.
  3. Compare shared axes:
    • front width vs top width;
    • front/back height vs side height;
    • side depth vs top depth.
  4. If ratios differ beyond tolerance, write a conflict report and select a policy:
    • front_side_canonical: front brand read and side depth/height are authoritative;
    • front_top_canonical: front brand read and top footprint are authoritative;
    • corrected_templates_required: no rigid rebuild should claim final fit;
    • view_specific_cheats: separate camera/view variants allowed, not one rigid asset.
  5. Feed the chosen policy into fit-repair-optimizer before any geometry, UV, or lighting work.

Hard gates

  • Do not restart modeling until canonical policy exists.
  • Do not treat top-view aura/context as body depth.
  • Do not average contradictory dimensions unless the user explicitly asks for an approximate stylized compromise.
  • Record part-count disagreements separately from bbox disagreements.

Script

  • scripts/view_constraint_report.py reads a JSON file of per-view body bboxes and emits shared-axis compatibility and a suggested canonical policy.
Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 41 lines · 61 tokens per session scan A 7d5ae511b85d

Subscribe to this mod's changes

multiview-constraint-solver is a skill published in the GitHub repository CheshireJCat/blender (26 stars, last pushed 21d ago), licensed MIT. It adds 61 tokens to every session and 455 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to multiview-constraint-solver, differing in 0 lines, and is treated as a copy.

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