Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add RobLe3/cc-blender-skill --skill multiview-constraint-solvergit clone --depth 1 https://github.com/RobLe3/cc-blender-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/roble3/cc-blender-skill/multiview-constraint-solver)<a href="https://agentmods.dev/skills/roble3/cc-blender-skill/multiview-constraint-solver"><img src="https://agentmods.dev/badge/skills/roble3/cc-blender-skill/multiview-constraint-solver/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/roble3/cc-blender-skill/multiview-constraint-solver"><img src="https://agentmods.dev/badge/skills/roble3/cc-blender-skill/multiview-constraint-solver.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00061 | $0.00530 |
| Opus 5.5 | $0.00024 | $0.00212 |
| Sonnet 5.5 | $0.00012 | $0.00106 |
| Haiku 4.5 | $0.00006 | $0.00053 |
Grade A, and why
multiview-constraint-solver scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- multiview-constraint-solver — 100% identical, 7 lines differ
How it starts
The opening of the file, as written. The whole thing — 46 lines — stays where its author put it; the contents beside it link to each section on GitHub.
MCP backend
Use when: Orthographic template conflict detection, canonical view policy, rigid-vs-cheat-view decision, front/side/top dimension ratios, source-of-truth negotiation before reconstruction.
Before the first Blender call, read ../text-to-blender/references/mcp-backends.md. Prefer official MCP for shared capabilities; preserve the selected backend for the whole task. Tool names in recipes are client/legacy examples: map them through that reference and its agent-host guide.
Multiview Constraint Solver
Use this before another rebuild when references disagree. A renderer cannot make one rigid mesh satisfy mutually incompatible orthographic dimensions unless you allow view-specific cheats.
Workflow
- Normalize every reference view into a common axis contract:
- front: width X, height Z;
- side: depth Y, height Z;
- top: width X, depth Y;
- back: width X, height Z.
- Measure visible body bboxes, not labels/background/aura unless they are part of the model contract.
- Compare shared axes:
- front width vs top width;
- front/back height vs side height;
- side depth vs top depth.
- If ratios differ beyond tolerance, write a conflict report and select a policy:
front_side_canonical: front brand read and side depth/height are authoritative;front_top_canonical: front brand read and top footprint are authoritative;corrected_templates_required: no rigid rebuild should claim final fit;view_specific_cheats: separate camera/view variants allowed, not one rigid asset.
- Feed the chosen policy into
fit-repair-optimizerbefore any geometry, UV, or lighting work.
Hard gates
- Do not restart modeling until canonical policy exists.
- Do not treat top-view aura/context as body depth.
- Do not average contradictory dimensions unless the user explicitly asks for an approximate stylized compromise.
- Record part-count disagreements separately from bbox disagreements.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago Changed · +5 lines c69a29446c24
- 1mo ago First seen · 41 lines · 61 tokens per session scan A 7d5ae511b85d
multiview-constraint-solver is a skill published in the GitHub repository RobLe3/cc-blender-skill (118 stars, last pushed 10d ago), licensed MIT. It adds 61 tokens to every session and 530 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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