3dsmax-modeling

3dsmax-modeling is a skill for Claude Code, Codex from dcc-mcp/dcc-mcp-3dsmax. It costs 59 tokens per session (517 once invoked), scanned A, original, MIT.

A set of 3ds Max tools for creating basic shapes such as boxes, spheres, cylinders, and planes, plus rotational shapes made from a typed radius-and-height profile.

In plain words
What is it for?
Use it for basic primitive and lathe modelling in 3ds Max; it is not intended for mesh editing, importing, exporting, or assigning materials.
Why use it?
It lets an agent create these bounded forms in the active 3ds Max scene while checking that the result matches the requested settings.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for basic primitive and lathe modelling in 3ds Max; it is not intended for mesh editing, importing, exporting, or assigning materials.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dcc-mcp/dcc-mcp-3dsmax/3dsmax-modeling
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dcc-mcp/dcc-mcp-3dsmax --skill 3dsmax-modeling
Clone the repo
git clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-3dsmax

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for 3dsmax-modeling

README.md
[![agentmods](https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-3dsmax/3dsmax-modeling/github.svg)](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-3dsmax/3dsmax-modeling)
Your own site
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-3dsmax/3dsmax-modeling"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-3dsmax/3dsmax-modeling/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for 3dsmax-modeling

Your own site · 80×15
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-3dsmax/3dsmax-modeling"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-3dsmax/3dsmax-modeling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 517 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.00517
Opus 5 $0.00030 $0.00259
Sonnet 5 $0.00012 $0.00103
Haiku 4.5 $0.00006 $0.00052

Measured 11d ago against content hash 424cb4e97e4d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

3dsmax-modeling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 5 executable files (action_create_box.py, action_create_cylinder.py, action_create_plane.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/dcc_mcp_3dsmax/skills/3dsmax-modeling/SKILL.md · 54 lines

What it actually says

3ds Max Modeling Tools

Create basic primitive and Lathe geometry in the current 3ds Max scene. All tools touch the live scene through pymxs, so they declare affinity: main.

lathe_profile accepts two to 256 [radius, height] pairs. Radius must be non-negative; both values must be finite. It creates an XZ-plane spline and uses the native Lathe axis. The action reads back the spline knot count and modifier settings, and removes the new node if those postconditions differ.

Tool contracts live in tools.yaml. Scripts keep host API access behind adapter helpers so metadata discovery remains safe outside 3ds Max.

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 54 lines · 59 tokens per session scan A 424cb4e97e4d

Subscribe to this mod's changes

3dsmax-modeling is a skill published in the GitHub repository dcc-mcp/dcc-mcp-3dsmax (4 stars, last pushed today), licensed MIT. It adds 59 tokens to every session and 517 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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