dcc-mcp/dcc-mcp-houdini

SideFX Houdini adapter for the DCC Model Context Protocol

This repository also configures its own agents. See what dcc-mcp-houdini tells them →

12Stars on the repository
43Mods indexed here, across every type
todayLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

houdini-node-graph

25

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Authoring skill — inspect and edit Houdini node-graph relationships: semantic network inspection (broken inputs, orphans, cycles, subgraphs, type mismatches), controllable auto-layout with user-position preservation, connect/disconnect inputs by explicit index. Use instead of arbitrary Python for wiring nodes. For…

not rated 12 +1 today A 85 tokens original MIT

houdini-nodes

26

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Authoring skill - create, connect, configure, cook, lay out, and delete Houdini nodes through typed HOM operations. Use when building SOP/OBJ/ROP networks or automating graph edits. Not for arbitrary Python snippets.

not rated 12 +1 today A 51 tokens original MIT

houdini-object-ops

27

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Authoring skill — object-level Houdini mutations: rename, duplicate, reparent, set display/render/template/bypass flags, hard-lock/unlock, and read/set pivot and translate-rotate-scale transforms. Use these typed tools instead of arbitrary Python for editing existing nodes. Not for creating nodes (use houdini-nodes)…

not rated 12 +1 today A 84 tokens original MIT

houdini-parameters

28

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Authoring skill — inspect and edit Houdini node parameters, parameter templates, spare parameters, and channel expressions through typed atomic tools. Use instead of arbitrary Python for reading/setting parms, adding spare parms, and managing expressions. For node connections use houdini-node-graph.

not rated 12 +1 today A 60 tokens original MIT

houdini-pipeline

29

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Pipeline skill — generic, adapter-owned project and shot/package automation: set/query the project root, tag and read portable asset metadata, validate a scene for missing files / bad output dirs / dirty state / cook errors, collect file dependencies into a manifest (no copying), and export a shot/package manifest…

not rated 12 +1 today A 85 tokens original MIT

houdini-render

30

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Pipeline skill — viewport capture/flipbook plus ROP render settings and render execution through typed, runtime-aware tools. Exports report writtenfiles, elapsed time, and separate error/warning diagnostics without hanging the host. Pair with houdini-camera-light to set up cameras and lights first.

not rated 12 +1 today A 61 tokens original MIT

houdini-scene-edit

31

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Scene-management skill — typed Houdini scene lifecycle (new/open/save with dirty-scene safeguards), selection (get/set/find), camera discovery, and bounding-box queries. Use these atomic tools instead of arbitrary Python for everyday scene navigation and file operations. Not for node authoring (use houdini-nodes) or…

not rated 12 +1 today A 80 tokens original MIT

houdini-scene

32

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Scene skill — read-only inspection of the active Houdini hip file and node graphs. Use when you need the current selection, display-SOP geometry counts, frame range, hip path, object-level nodes, or node details. Not for creating geometry, sims, or exports — use authoring or interchange skills.

not rated 12 +1 today A 67 tokens original MIT

houdini-scripting

33

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Bootstrap skill — controlled Python execution inside Houdini's hython interpreter. Use when no typed Houdini skill covers the task or you need session diagnostics. Not for routine scene edits — prefer houdini-scene or future domain skills.

not rated 12 +1 today A 51 tokens original MIT

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Pipeline stage — bake ambient occlusion, lighting, texture maps (diffuse, normals, cavity, curvature etc.) from geometry to image files, list bake-compatible geometry with UV info, and transfer maps from high-res source to low-res target. Pair with houdini-render for render output and houdini-materials for shader…

not rated 12 +1 today A 73 tokens original MIT

houdini-usd-lops

35

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Solaris/USD query skill — read-only inspection of a LOP node's composed Stage. Use it to list prims, inspect one prim, or read bounded attribute values. Not for USD authoring, import, or export.

not rated 12 +1 today A 53 tokens original MIT

houdini-vex

36

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Typed VEX creation and diagnosis workflow — create or update Wrangle nodes, validate VEX syntax, cook, and collect geometry diagnostics with failure localization. Never degrades to arbitrary script execution; all VEX code is set via typed node parameters only.

not rated 12 +1 today A 56 tokens original MIT

houdini-copernicus

37

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Typed COP/Copernicus tools for image-processing networks: create a COP network, build a bounded filter chain, inspect connections, and validate cook errors before handing the result to a render or compositing workflow.

not rated 12 +1 today A 49 tokens original MIT

houdini-pdg

38

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Typed PDG/TOP graph tools for procedural task networks: create TOP containers and nodes, wire dependencies, apply bounded parameters, inspect work-item state, and cook a graph with an explicit readback contract.

not rated 12 +1 today A 46 tokens original MIT

houdini-simulation

39

dcc-mcp/dcc-mcp-houdini

Skill Claude Code

Typed DOP simulation tools for Pyro, FLIP, RBD, and Vellum. Create a solver network, apply bounded parameters, inspect solver state, and validate a setup before committing to a long cook.

not rated 12 +1 today A 49 tokens original MIT

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