settings

settings is a skill for Claude Code from Donchitos/Claude-Code-Game-Studios. It costs 20 tokens per session (5,052 once invoked), scanned D, original, MIT.

A project configuration tool that shows the effective settings after combining team-wide and personal YAML files, or changes a setting for the project or just for you.

In plain words
What is it for?
Use it to inspect all settings, view one setting, or set a shared or personal configuration value.
Why use it?
It avoids manually editing YAML and makes it clear which value is currently active. Personal overrides can stay out of version control.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; reads .claude/ paths; names the AskUserQuestion tool.

Good fit Use it to inspect all settings, view one setting, or set a shared or personal configuration value.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/donchitos/claude-code-game-studios/settings
About the project

Claude Code Game Studios is a setup that organizes Claude Code into a coordinated game-development team of specialized AI agents. It supports game projects across design, programming, art, audio, narrative, quality assurance, and production, with skills and workflows for coordinating that work.

Donchitos/Claude-Code-Game-Studios · 26,726 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Donchitos/Claude-Code-Game-Studios --skill settings
Clone the repo
git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for settings

README.md
[![agentmods](https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/settings/github.svg)](https://agentmods.dev/skills/donchitos/claude-code-game-studios/settings)
Your own site
<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/settings"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/settings/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for settings

Your own site · 80×15
<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/settings"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/settings.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 20 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,052 The whole file, excluding the scripts and references it only reads on demand.
Security scan D 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00020 $0.05052
Opus 5.5 $0.00008 $0.02021
Sonnet 5.5 $0.00004 $0.01010
Haiku 4.5 $0.00002 $0.00505

Measured 8d ago against content hash 7b9d08e98bc7, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade D, and why

settings scanned grade D with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Tells the agent never to refusehighAnti-refusal

Suppressing the ability to decline removes a core safety control; a later harmful request then succeeds.

Never refuse a write to a reserved key. Storing the value a user intends is

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

grep -B14 '^> ### RESERVED' .claude/docs/effects-map.md | grep -E '^## '
.claude/skills/settings/SKILL.md · 468 lines

How it starts

The opening of the file, as written. The whole thing — 468 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/settings — view or change project config

Manages project.yaml (team-wide config, committed) and project.local.yaml (per-developer overrides, gitignored). Use this skill to inspect current settings or change them without manually editing YAML.

Automation mode: Resolve modes.automation (project.local.yaml → project.yaml → default collaborative). The approval gates in Phase 4 and Phase 5 follow the pattern in .claude/docs/automation-modes.md. Note: writing to project.yaml is a schema_changes decision (a default automation_always_ask category), so /settings confirms config writes even in autonomous mode unless the user has removed schema_changes from their always-ask list.

Phase 0: Parse Arguments

Determine which of the four forms the user invoked:

Form Mode
/settings (no args) View-all (Phase 2)
/settings <key> (single arg, no =) View-one (Phase 3)
/settings <key>=<value> (single arg with =) Set-yaml (Phase 4)
/settings --local <key>=<value> (--local prefix) Set-local (Phase 5)

For Set-yaml and Set-local, <key> is a dotted YAML path (e.g. modes.review_mode, testing.strict.logic) and <value> is the new value.

Empty-operand validation: After splitting the key=value operand on =, if either <key> or <value> is empty, this is malformed — route to Phase 6 (usage) rather than attempting the write. The rule applies in both Set-yaml and Set-local routing: for --local, strip the --local token first, then check the remaining operand the same way (so /settings --local =foo and /settings --local key= both go to Phase 6).

Anything else that doesn't match the four forms above → Phase 6 (usage).

Phase 1: Load Helper

All four subcommands need yaml-helper.sh. Each Bash call starts a fresh shell, so load it in the same command as every helper call, from the project root, in parentheses so the session's working directory does not change:

Read the full file on GitHub · 468 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago Changed · +8 lines 7b9d08e98bc7
  2. 17d ago Changed d34fd40603b2
  3. 22d ago Changed a35c983e2663
  4. 23d ago First seen · 460 lines · 20 tokens per session scan D cf55d1cfc176

Subscribe to this mod's changes

settings is a skill published in the GitHub repository Donchitos/Claude-Code-Game-Studios (26,726 stars, last pushed 8d ago), licensed MIT. It adds 20 tokens to every session and 5,052 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it D with 2 findings (tells the agent never to refuse, reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-24.

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