gearboy-romhacking

gearboy-romhacking is a skill for Claude Code, Codex from drhelius/Gearboy. It costs 154 tokens per session (3,167 once invoked), scanned A, original, GPL-3.0.

A set of workflows for changing and translating Game Boy and Game Boy Color ROMs. A ROM is a game image file, and Gearboy is the emulator used to inspect and run these games.

In plain words
What is it for?
Use it to search memory, find values, create cheats, modify ROM data, locate sprites or text, and make translation patches.
Why use it?
It organizes emulator-based ROM work that would otherwise require manually searching memory and locating game data, graphics, and text.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to search memory, find values, create cheats, modify ROM data…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/drhelius/gearboy/gearboy-romhacking
About the project

Gearboy is an emulator and debugger for Game Boy, Game Boy Color, and Super Game Boy software, with an embedded MCP server for AI-assisted debugging and development. It is used by people running or developing these games across desktop systems, BSD, and RetroArch. The catalogue contains add-ons that connect coding agents to Gearboy.

drhelius/Gearboy · 1,197 stars · on GitHub · x.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add drhelius/Gearboy --skill gearboy-romhacking
Clone the repo
git clone --depth 1 https://github.com/drhelius/Gearboy

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gearboy-romhacking

README.md
[![agentmods](https://agentmods.dev/badge/skills/drhelius/gearboy/gearboy-romhacking.svg)](https://agentmods.dev/skills/drhelius/gearboy/gearboy-romhacking)
Your own site
<a href="https://agentmods.dev/skills/drhelius/gearboy/gearboy-romhacking"><img src="https://agentmods.dev/badge/skills/drhelius/gearboy/gearboy-romhacking.svg" alt="Measured on agentmods" height="20"></a>
Per session 154 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,167 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00154 $0.03167
Opus 5 $0.00077 $0.01584
Sonnet 5 $0.00031 $0.00633
Haiku 4.5 $0.00015 $0.00317

Measured 2d ago against content hash 033fb8c49377, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

gearboy-romhacking scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/install.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/gearboy-romhacking/SKILL.md · 316 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed 033fb8c49377
  2. 7d ago First seen · 316 lines · 154 tokens per session scan A 8e0d9fd92640

Subscribe to this mod's changes

gearboy-romhacking is a skill published in the GitHub repository drhelius/Gearboy (1,197 stars, last pushed 2d ago), licensed GPL-3.0. It adds 154 tokens to every session and 3,167 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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