Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dylantarre/animation-principles --skill notifications-toastsgit clone --depth 1 https://github.com/dylantarre/animation-principlesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dylantarre/animation-principles/notifications-toasts)<a href="https://agentmods.dev/skills/dylantarre/animation-principles/notifications-toasts"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/notifications-toasts/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/notifications-toasts"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/notifications-toasts.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00025 | $0.00718 |
| Opus 5 | $0.00013 | $0.00359 |
| Sonnet 5 | $0.00005 | $0.00144 |
| Haiku 4.5 | $0.00003 | $0.00072 |
Grade A, and why
notifications-toasts scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Notification & Toast Animation Principles
Apply Disney's 12 principles to notifications for attention-grabbing yet non-disruptive alerts.
Principles Applied to Notifications
1. Squash & Stretch
Toast can compress slightly on entrance impact, then stretch back. Creates a "landing" feel as if it arrived from off-screen.
2. Anticipation
Before auto-dismiss, toast can contract slightly (95% scale) for 100ms. Signals imminent departure to user.
3. Staging
Notifications should appear in consistent locations. Use color and icons to stage importance: info, success, warning, error.
4. Straight Ahead & Pose to Pose
Define states: entering, visible, exiting, stacked. Clear keyframes for entrance, attention (if needed), and exit.
5. Follow Through & Overlapping Action
Icon animates after container arrives (checkmark draws, bell wobbles). Progress bar for auto-dismiss follows toast entrance.
6. Ease In & Ease Out
Enter: ease-out (fast in, slow settle). Exit: ease-in (slow start, fast out). cubic-bezier(0.68, -0.55, 0.27, 1.55) for bounce.
7. Arcs
Toasts sliding from corners can follow slight arc. Bell icons should swing in arc, not rotate rigidly.
8. Secondary Action
While toast slides in (primary), shadow appears (secondary), icon animates (tertiary), progress bar starts (quaternary).
9. Timing
- Toast enter: 200-300ms
- Toast exit: 150-250ms
- Auto-dismiss delay: 3000-5000ms
- Attention pulse: 1000ms loop
- Success checkmark draw: 300ms
- Stack reorder: 200ms
10. Exaggeration
Error notifications can shake or pulse red. Critical alerts can be larger, bolder animations. Match urgency to importance.
11. Solid Drawing
Maintain consistent toast sizing. Icons should be crisp. Progress bars should be smooth (use transforms, not width).
12. Appeal
Smooth notifications feel polished. Jarring popups annoy users. A well-animated toast conveys professionalism.
CSS Implementation
.toast {
animation: toastEnter 300ms cubic-bezier(0.68, -0.55, 0.27, 1.55);
}
.toast.exiting {
animation: toastExit 200ms ease-in forwards;
}
@keyframes toastEnter {
from {
opacity: 0;
transform: translateY(-100%) scale(0.9);
}
to {
opacity: 1;
transform: translateY(0) scale(1);
}
}
@keyframes toastExit {
to {
opacity: 0;
transform: translateX(100%);
}
}
.toast-progress {
transform-origin: left;
animation: progress 4000ms linear forwards;
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 94 lines · 25 tokens per session scan A 8be9e435a38f
notifications-toasts is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 25 tokens to every session and 718 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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