notifications-toasts

notifications-toasts is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 25 tokens per session (718 once invoked), scanned A, original, MIT.

Guidance for animating notifications, toasts, alerts, and snackbars—short messages that appear on screen to report status or request attention.

In plain words
What is it for?
Use it when designing entrance, attention, stacking, progress, and dismissal animations for system messages.
Why use it?
It helps alerts stand out without becoming disruptive or confusing.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when designing entrance, attention, stacking, progress, and dismissal animations for system messages.

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Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/notifications-toasts
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill notifications-toasts
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for notifications-toasts

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/notifications-toasts/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/notifications-toasts)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/notifications-toasts"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/notifications-toasts/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for notifications-toasts

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/notifications-toasts"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/notifications-toasts.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 718 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.00718
Opus 5 $0.00013 $0.00359
Sonnet 5 $0.00005 $0.00144
Haiku 4.5 $0.00003 $0.00072

Measured 8d ago against content hash 8be9e435a38f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

notifications-toasts scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/07-by-ui-element/notifications-toasts/SKILL.md · 94 lines

How it starts

The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Notification & Toast Animation Principles

Apply Disney's 12 principles to notifications for attention-grabbing yet non-disruptive alerts.

Principles Applied to Notifications

1. Squash & Stretch

Toast can compress slightly on entrance impact, then stretch back. Creates a "landing" feel as if it arrived from off-screen.

2. Anticipation

Before auto-dismiss, toast can contract slightly (95% scale) for 100ms. Signals imminent departure to user.

3. Staging

Notifications should appear in consistent locations. Use color and icons to stage importance: info, success, warning, error.

4. Straight Ahead & Pose to Pose

Define states: entering, visible, exiting, stacked. Clear keyframes for entrance, attention (if needed), and exit.

5. Follow Through & Overlapping Action

Icon animates after container arrives (checkmark draws, bell wobbles). Progress bar for auto-dismiss follows toast entrance.

6. Ease In & Ease Out

Enter: ease-out (fast in, slow settle). Exit: ease-in (slow start, fast out). cubic-bezier(0.68, -0.55, 0.27, 1.55) for bounce.

7. Arcs

Toasts sliding from corners can follow slight arc. Bell icons should swing in arc, not rotate rigidly.

8. Secondary Action

While toast slides in (primary), shadow appears (secondary), icon animates (tertiary), progress bar starts (quaternary).

9. Timing

  • Toast enter: 200-300ms
  • Toast exit: 150-250ms
  • Auto-dismiss delay: 3000-5000ms
  • Attention pulse: 1000ms loop
  • Success checkmark draw: 300ms
  • Stack reorder: 200ms

10. Exaggeration

Error notifications can shake or pulse red. Critical alerts can be larger, bolder animations. Match urgency to importance.

11. Solid Drawing

Maintain consistent toast sizing. Icons should be crisp. Progress bars should be smooth (use transforms, not width).

12. Appeal

Smooth notifications feel polished. Jarring popups annoy users. A well-animated toast conveys professionalism.

CSS Implementation

.toast {
  animation: toastEnter 300ms cubic-bezier(0.68, -0.55, 0.27, 1.55);
}

.toast.exiting {
  animation: toastExit 200ms ease-in forwards;
}

@keyframes toastEnter {
  from {
    opacity: 0;
    transform: translateY(-100%) scale(0.9);
  }
  to {
    opacity: 1;
    transform: translateY(0) scale(1);
  }
}

@keyframes toastExit {
  to {
    opacity: 0;
    transform: translateX(100%);
  }
}

.toast-progress {
  transform-origin: left;
  animation: progress 4000ms linear forwards;
}

Read the full file on GitHub · 94 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 94 lines · 25 tokens per session scan A 8be9e435a38f

Subscribe to this mod's changes

notifications-toasts is a skill published in the GitHub repository dylantarre/animation-principles (80 stars, last pushed 8mo ago), licensed MIT. It adds 25 tokens to every session and 718 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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