WorldOS: Skill for Claude Code

.claude/skills/worldos-latency-forensics/SKILL.md

worldos-latency-forensics is a skill for Claude Code from electricsheephq/WorldOS. It costs 148 tokens per session (2,160 once invoked), scanned A, original, no licence file.

A troubleshooting workflow for finding and fixing delays in individual WorldOS Dungeon Master responses. A beat is one unit of the engine’s generated scene or story output.

In plain words
What is it for?
Use it to investigate slow beats and choose among effort, lean, alwaysLoad, streaming, or scenecontext adjustments.
Why use it?
It helps identify which settings or processing stage is making a response too slow for the engine’s wait limit.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is electricsheephq/WorldOS's own configuration. It tells Claude Code how to work on WorldOS itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything WorldOS configures →

Part of the worldos plugin — 12 skills, 10 commands, 1 agent, 3 MCP servers shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to electricsheephq/WorldOS. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/electricsheephq/WorldOS/main/.claude/skills/worldos-latency-forensics/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/electricsheephq/WorldOS

Made for: Claude Code.

Or install worldos, the plugin that ships this one along with the rest of its 12 skills, 10 commands, 1 agent, 3 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for worldos-latency-forensics

README.md
[![agentmods](https://agentmods.dev/badge/skills/electricsheephq/worldos/worldos-latency-forensics.svg)](https://agentmods.dev/skills/electricsheephq/worldos/worldos-latency-forensics)
Your own site
<a href="https://agentmods.dev/skills/electricsheephq/worldos/worldos-latency-forensics"><img src="https://agentmods.dev/badge/skills/electricsheephq/worldos/worldos-latency-forensics.svg" alt="Measured on agentmods" height="20"></a>
Per session 148 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,160 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00148 $0.02160
Opus 5 $0.00074 $0.01080
Sonnet 5 $0.00030 $0.00432
Haiku 4.5 $0.00015 $0.00216

Measured 8d ago against content hash f7af47f4f3f6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

worldos-latency-forensics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/worldos-latency-forensics/SKILL.md · 101 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 101 lines · 148 tokens per session scan A f7af47f4f3f6

Subscribe to this mod's changes

worldos-latency-forensics is a skill published in the GitHub repository electricsheephq/WorldOS (23 stars, last pushed yesterday), with no licence file. It adds 148 tokens to every session and 2,160 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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