audit-art-audio

audit-art-audio is a skill for Claude Code from GoogilyBoogily/googilyboogily-claude-power-tools. It costs 36 tokens per session (1,397 once invoked), scanned A, original, MIT.

A review tool for the art and audio section of a game design document. It checks visual and sound style, design-goal alignment, accessibility coverage, and whether the planned work fits the project’s scope.

In plain words
What is it for?
It is for reviewing visual direction, sound direction, accessibility requirements, and the feasibility of the game’s art and audio workload.
Why use it?
It helps find mismatched styles, missing accessibility decisions, and art or audio plans that are too large or incomplete before production.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; names the AskUserQuestion tool.

Part of the game-design-bible plugin — 28 skills, 1 agent shipped together

Good fit It is for reviewing visual direction, sound direction, accessibility requirements, and the feasibility of the game’s art and audio workload.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/googilyboogily/googilyboogily-claude-power-tools/audit-art-audio
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GoogilyBoogily/googilyboogily-claude-power-tools --skill audit-art-audio
Clone the repo
git clone --depth 1 https://github.com/GoogilyBoogily/googilyboogily-claude-power-tools

Made for: Claude Code.

Or install game-design-bible, the plugin that ships this one along with the rest of its 28 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for audit-art-audio

README.md
[![agentmods](https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/audit-art-audio/github.svg)](https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/audit-art-audio)
Your own site
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/audit-art-audio"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/audit-art-audio/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for audit-art-audio

Your own site · 80×15
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/audit-art-audio"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/audit-art-audio.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,397 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.01397
Opus 5 $0.00018 $0.00698
Sonnet 5 $0.00007 $0.00279
Haiku 4.5 $0.00004 $0.00140

Measured 9d ago against content hash 10e7867afa1e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

audit-art-audio scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/game-design-bible/skills/audit-art-audio/SKILL.md · 163 lines

How it starts

The opening of the file, as written. The whole thing — 163 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Art & Audio Phase — Audit

Audit the Art & Audio phase (Phase 4) of a Game Design Bible for style consistency, pillar alignment, accessibility completeness, and scope feasibility. Produces a structured audit report with interactive resolution of findings.

Input

$ARGUMENTS

Parse Arguments

Extract from $ARGUMENTS:

  • Bible Directory: First non-flag argument (default: docs/game-design-bible/)
  • Context File: --context <path> (default: <bible-dir>/context/art-audio-context.md)

Source Integrity Rules

The audit itself must be grounded in evidence from the documents being audited.

  1. Cite every finding. Reference specific file paths, section headers, and quoted text when flagging an issue.
  2. Never reference prior Claude sessions or Claude memory.
  3. Distinguish facts from opinions. Objective issues (contradictions, missing sections) are findings. Subjective preferences are suggestions.

Process

Step 1: Load Documents

  1. Validate <bible-dir>/INDEX.md exists. If not, STOP with an error message.
  2. Read the context file (if provided) to understand the original intent and user preferences.
  3. Read <bible-dir>/DESIGN-PILLARS.md — the standard against which everything is measured.
  4. Read all files in <bible-dir>/04-art-audio/ using Glob.
  5. Read <bible-dir>/00-concept/vision.md — for genre, platform, and audience context.
  6. Read <bible-dir>/00-concept/mda-analysis.md — for target aesthetics that art/audio should serve.

Step 2: Load Checklist

Read the audit checklist from ${CLAUDE_SKILL_DIR}/references/checklist.md.

Step 3: Run Checklist

Evaluate every item in the checklist against the loaded documents. For each item:

  • ✅ PASS — Requirement is met. Note the evidence (file + section).
  • ⚠️ WARN — Partially met or needs attention. Note what's missing.
  • ❌ FAIL — Requirement not met. Note the specific gap.
  • ⏭️ SKIP — Not applicable for this game's scope or platform.

Track severity from the checklist:

  • 🔴 Critical — Must fix before proceeding to next phase
  • 🟡 Important — Should fix, may cause problems downstream
  • 🔵 Nice-to-have — Improvement opportunity, not blocking

Read the full file on GitHub · 163 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 163 lines · 36 tokens per session scan A 10e7867afa1e

Subscribe to this mod's changes

audit-art-audio is a skill published in the GitHub repository GoogilyBoogily/googilyboogily-claude-power-tools (2 stars, last pushed 4mo ago), licensed MIT. It adds 36 tokens to every session and 1,397 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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