Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add GoogilyBoogily/googilyboogily-claude-power-tools --skill audit-conceptgit clone --depth 1 https://github.com/GoogilyBoogily/googilyboogily-claude-power-toolsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/audit-concept)<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/audit-concept"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/audit-concept/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/audit-concept"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/audit-concept.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00042 | $0.01211 |
| Opus 5 | $0.00021 | $0.00606 |
| Sonnet 5 | $0.00008 | $0.00242 |
| Haiku 4.5 | $0.00004 | $0.00121 |
Grade A, and why
audit-concept scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 169 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Concept Phase — Audit
Audit the Concept phase (Phase 0) of a Game Design Bible for quality, completeness, and correctness. Each issue is presented to the user one at a time with multiple resolution options, always including a research option that forks parallel code + web research agents.
Input
$ARGUMENTS — path to the bible directory, and optionally:
--context <path>— context file from the gather phase (enables context fidelity checks)
Parse Arguments
Extract from $ARGUMENTS:
- Bible Dir: First non-flag argument (e.g.,
docs/game-design-bible/) - Context File Path:
--context <path>(optional)
Process
Phase 1: Load Documents
- Read the Phase 0 outputs:
<bible-dir>/DESIGN-PILLARS.md<bible-dir>/00-concept/vision.md<bible-dir>/00-concept/design-pillars.md<bible-dir>/00-concept/mda-analysis.md<bible-dir>/00-concept/non-goals.md<bible-dir>/INDEX.md
- If
--contextprovided, read the context file for fidelity checks. - Read the audit checklist at
${CLAUDE_SKILL_DIR}/references/checklist.md.
If any required file is missing, log it as a 🔴 CRITICAL issue and continue with what exists.
Phase 2: Run All Checks
Run every check from the checklist against the loaded documents. Build a prioritized issue queue:
- 🔴 CRITICAL issues first
- 🟡 WARNING issues next
- 🔵 INFO issues last
- ❓ Open Questions last
For each check, record:
- Check ID (e.g., PQ-1)
- Severity
- Status (PASS / FAIL)
- Details (what was found or what's missing)
Phase 3: Present Summary
## Concept Audit Summary: [Game Title]
**Bible Directory:** [path]
**Context file:** [path or "not provided"]
Found **N issues** and **M open questions**:
- 🔴 CRITICAL: [count]
- 🟡 WARNING: [count]
- 🔵 INFO: [count]
- ❓ Open Questions: [count]
Starting sequential resolution...
If zero issues, skip to Phase 5 with PASS verdict.
Phase 4: Sequential Resolution
For each issue, present using AskUserQuestion with:
- At least 2 fix options (one marked ⭐ recommended)
- Always "🔍 Research code & web" option
- Always "Skip" as last option
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 169 lines · 42 tokens per session scan A b20ec37d52c5
audit-concept is a skill published in the GitHub repository GoogilyBoogily/googilyboogily-claude-power-tools (2 stars, last pushed 4mo ago), licensed MIT. It adds 42 tokens to every session and 1,211 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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