bible-pipeline

bible-pipeline is a skill for Claude Code from GoogilyBoogily/googilyboogily-claude-power-tools. It costs 41 tokens per session (1,522 once invoked), scanned A, original, MIT.

An end-to-end workflow for creating a Game Design Bible through guided research, document generation, and review.

In plain words
What is it for?
It gathers and generates the concept, core loop, systems, narrative, art and audio, and technical phases, with review checkpoints between them.
Why use it?
It organizes the major design stages so a game concept can be developed into a checked set of design documents.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; names the AskUserQuestion tool.

Part of the game-design-bible plugin — 28 skills, 1 agent shipped together

Good fit It gathers and generates the concept, core loop, systems, narrative, art and audio, and technical phases, with review checkpoints between them.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/googilyboogily/googilyboogily-claude-power-tools/bible-pipeline
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GoogilyBoogily/googilyboogily-claude-power-tools --skill bible-pipeline
Clone the repo
git clone --depth 1 https://github.com/GoogilyBoogily/googilyboogily-claude-power-tools

Made for: Claude Code.

Or install game-design-bible, the plugin that ships this one along with the rest of its 28 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bible-pipeline

README.md
[![agentmods](https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-pipeline/github.svg)](https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-pipeline)
Your own site
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-pipeline"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-pipeline/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bible-pipeline

Your own site · 80×15
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-pipeline"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-pipeline.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,522 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.01522
Opus 5 $0.00020 $0.00761
Sonnet 5 $0.00008 $0.00304
Haiku 4.5 $0.00004 $0.00152

Measured 9d ago against content hash 6cbd3f08bddd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

bible-pipeline scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/game-design-bible/skills/bible-pipeline/SKILL.md · 192 lines

How it starts

The opening of the file, as written. The whole thing — 192 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bible Pipeline — Full Creation Pipeline

Argument Parsing

Parse the following from $ARGUMENTS:

  • game concept: The game idea/concept to build a design bible around (required — prompt if missing)
  • --scope: Production scope — indie (default), aa, or aaa. Affects depth and section count.
  • --output-dir: Output directory path (default: current working directory)

State Tracking

Maintain these across all phases:

  • bible-dir: Root directory of the bible (set after Phase 0)
  • context-files: Map of phase → context file path
  • audit-verdicts: Map of phase → audit result (✅ PASS / ⚠️ CONDITIONAL / ❌ FAIL / ⏭️ SKIPPED)
  • total-files: Running count of files created
  • total-questions: Running count of open questions

Phase 0: Concept

Step 1 — Gather

Invoke concept-gather with the game concept from $ARGUMENTS.

Step 2 — Checkpoint

Read the generated context file. Present a summary to the user.

Options:

  • Proceed to generation
  • 🔄 Re-run gather with adjustments
  • 🛑 Stop pipeline

Step 3 — Generate

Invoke concept-generate with the context file path.

Step 4 — Audit Checkpoint

Options:

  • 🔍 Audit — Invoke audit-concept with the bible directory
  • ⏭️ Skip audit, proceed to Phase 1
  • 🛑 Stop pipeline

Record audit verdict if run.


Phase 1: Core Loop

Step 1 — Gather

Invoke core-loop-gather with --bible-dir <bible-dir>.

Step 2 — Checkpoint

Read the generated context file. Present a summary.

Options: ✅ Proceed | 🔄 Re-run | 🛑 Stop

Step 3 — Generate

Invoke core-loop-generate with the context file path.

Step 4 — Audit Checkpoint

Options:

  • 🔍 Audit — Invoke audit-core-loop
  • ⏭️ Skip audit, proceed to Phase 2
  • 🛑 Stop pipeline

Phase 2: Systems

Step 1 — Gather

Invoke systems-gather with --bible-dir <bible-dir>.

Step 2 — Checkpoint

Read the generated context file. Present a summary.

Options: ✅ Proceed | 🔄 Re-run | 🛑 Stop

Read the full file on GitHub · 192 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 192 lines · 41 tokens per session scan A 6cbd3f08bddd

Subscribe to this mod's changes

bible-pipeline is a skill published in the GitHub repository GoogilyBoogily/googilyboogily-claude-power-tools (2 stars, last pushed 4mo ago), licensed MIT. It adds 41 tokens to every session and 1,522 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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