bible-to-hld-generate

bible-to-hld-generate is a skill for Claude Code from GoogilyBoogily/googilyboogily-claude-power-tools. It costs 40 tokens per session (1,505 once invoked), scanned A, original, MIT.

A document generator that creates high-level designs for selected game features from previously gathered bible context.

In plain words
What is it for?
It creates one feature design per selected feature and an index showing design-pillar coverage and cross-references.
Why use it?
It reduces the risk of technical designs contradicting the game's documented goals or inventing unsupported details.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; mentions subagents.

Part of the game-design-bible plugin — 28 skills, 1 agent shipped together

Good fit It creates one feature design per selected feature and an index showing design-pillar coverage and cross-references.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-generate
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GoogilyBoogily/googilyboogily-claude-power-tools --skill bible-to-hld-generate
Clone the repo
git clone --depth 1 https://github.com/GoogilyBoogily/googilyboogily-claude-power-tools

Made for: Claude Code.

Or install game-design-bible, the plugin that ships this one along with the rest of its 28 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bible-to-hld-generate

README.md
[![agentmods](https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-generate/github.svg)](https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-generate)
Your own site
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-generate"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-generate/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-generate"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-generate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,505 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.01505
Opus 5 $0.00020 $0.00753
Sonnet 5 $0.00008 $0.00301
Haiku 4.5 $0.00004 $0.00151

Measured 9d ago against content hash 9b7b991226c8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

bible-to-hld-generate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/game-design-bible/skills/bible-to-hld-generate/SKILL.md · 171 lines

How it starts

The opening of the file, as written. The whole thing — 171 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bible-to-HLD — Document Generator

Generate game-development-aware High Level Design documents from a previously gathered context file. Dispatches one game-hld-writer subagent per selected feature in parallel, then creates an INDEX.md with pillar coverage matrix and cross-reference summary.

Input

$ARGUMENTS — path to the context file (e.g., docs/game-design-bible/context/bible-to-hld-context.md)

Source Integrity Rules

  1. Cite bible sources — every design claim in an HLD must trace back to a specific bible section. If no source exists, flag it in Open Questions.
  2. Never invent game design details — if the bible doesn't specify something, leave it as an open question. HLDs translate design into architecture; they do not create new design.
  3. Technical context must come from the context file — engine, platform, and codebase details come only from the Technical Landscape Summary, not from assumptions.

Process

Step 1: Read Context File

Read the context file from $ARGUMENTS. Extract:

  • Selected Features: Feature names, bible source paths, pillar alignment, categories
  • Technical Landscape Summary: Engine, platforms, multiplayer, constraints
  • Design Pillars: All pillar names and descriptions
  • Core Loop Summary: Fundamental gameplay loop
  • Sibling Features: Full list with output paths for cross-referencing
  • Output Directory: Where to write HLD documents (default: docs/hld/)
  • Bible Directory: Source bible path

Step 2: Create Output Directory

mkdir -p <output-dir>

Step 3: Confirm Generation Plan

CHECKPOINT — Confirm Generation Plan

Present the full generation plan:

## Generation Plan

| # | Feature | Bible Source | Output Path |
|---|---------|-------------|-------------|
| 1 | [feature name] | [bible-dir]/[path] | <output-dir>/hld-[slug].md |
| 2 | ... | ... | ... |

**Engine:** [from context]
**Platforms:** [from context]
**Total HLDs to generate:** [count]

Proceed with generation? (y/n)

Read the full file on GitHub · 171 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 171 lines · 40 tokens per session scan A 9b7b991226c8

Subscribe to this mod's changes

bible-to-hld-generate is a skill published in the GitHub repository GoogilyBoogily/googilyboogily-claude-power-tools (2 stars, last pushed 4mo ago), licensed MIT. It adds 40 tokens to every session and 1,505 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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