bible-to-hld-pipeline

bible-to-hld-pipeline is a skill for Claude Code from GoogilyBoogily/googilyboogily-claude-power-tools. It costs 43 tokens per session (1,009 once invoked), scanned A, original, MIT.

A complete workflow for turning a finished Game Design Bible into high-level designs for selected game features.

In plain words
What is it for?
It gathers bible and codebase information, generates feature designs in parallel, and audits the resulting documents.
Why use it?
It provides a path from documented game ideas to implementation-oriented feature plans, including technical context and quality checks.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; names the AskUserQuestion tool.

Part of the game-design-bible plugin — 28 skills, 1 agent shipped together

Good fit It gathers bible and codebase information, generates feature designs in parallel, and audits the resulting documents.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-pipeline
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GoogilyBoogily/googilyboogily-claude-power-tools --skill bible-to-hld-pipeline
Clone the repo
git clone --depth 1 https://github.com/GoogilyBoogily/googilyboogily-claude-power-tools

Made for: Claude Code.

Or install game-design-bible, the plugin that ships this one along with the rest of its 28 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bible-to-hld-pipeline

README.md
[![agentmods](https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-pipeline/github.svg)](https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-pipeline)
Your own site
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-pipeline"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-pipeline/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bible-to-hld-pipeline

Your own site · 80×15
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-pipeline"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/bible-to-hld-pipeline.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,009 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.01009
Opus 5 $0.00022 $0.00504
Sonnet 5 $0.00009 $0.00202
Haiku 4.5 $0.00004 $0.00101

Measured 9d ago against content hash 6727e9fd4c45, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

bible-to-hld-pipeline scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/game-design-bible/skills/bible-to-hld-pipeline/SKILL.md · 143 lines

How it starts

The opening of the file, as written. The whole thing — 143 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bible-to-HLD — Full Pipeline

Run the complete Bible-to-HLD pipeline end-to-end: gather context from a completed Game Design Bible, dispatch parallel HLD generation with one agent per feature, then audit all generated HLDs for quality and consistency. Each phase runs with clean context isolation.

Input

$ARGUMENTS — bible directory path and optional flags:

  • --features f1,f2,... — comma-separated feature names to skip interactive selection
  • --codebase <path> — path to existing game codebase for technical context

Parse Arguments

Extract from $ARGUMENTS:

  • Bible Directory: First non-flag argument (default: docs/game-design-bible/)
  • Features: --features f1,f2,... — comma-separated list (bypasses interactive selection in gather phase)
  • Codebase Path: --codebase <path> — path to existing game codebase

Phase 1: Gather Context

Invoke the gather skill to load the bible, present feature inventory, gather technical context, and compile a context file.

Skill(bible-to-hld-gather, "<bible-dir> [--features <features>] [--codebase <codebase>]")

Capture the returned context file path as $CONTEXT_PATH.

CHECKPOINT — Review Context & Feature Selection

Read the context file at $CONTEXT_PATH and present a summary:

## Pipeline Phase 1 Complete: Context Gathered

**Context file:** [path]
**Selected features:** [count]
**Technical landscape:** [engine, platforms summary]

| # | Feature | Bible Source | Category |
|---|---------|-------------|----------|
| 1 | [name] | [path] | [category] |
| ... | ... | ... | ... |

Proceed to HLD generation? (y/n/edit context)
  • If "edit context": Inform the user to edit the context file manually, then re-read and re-present.
  • If "n": STOP.
  • If "y": Proceed to Phase 2.

Phase 2: Generate HLDs

Invoke the generate skill to dispatch parallel HLD writers and create INDEX.md.

Skill(bible-to-hld-generate, "$CONTEXT_PATH")

Capture the returned HLD directory as $HLD_DIR.

Read the full file on GitHub · 143 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 143 lines · 43 tokens per session scan A 6727e9fd4c45

Subscribe to this mod's changes

bible-to-hld-pipeline is a skill published in the GitHub repository GoogilyBoogily/googilyboogily-claude-power-tools (2 stars, last pushed 4mo ago), licensed MIT. It adds 43 tokens to every session and 1,009 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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