Borrowing it
Nothing to install: this file belongs to Hakurei-git/minecraft-codex-companion. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/Hakurei-git/minecraft-codex-companion/main/.agents/skills/play-minecraft/SKILL.mdgit clone --depth 1 https://github.com/Hakurei-git/minecraft-codex-companionWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hakurei-git/minecraft-codex-companion/play-minecraft)<a href="https://agentmods.dev/skills/hakurei-git/minecraft-codex-companion/play-minecraft"><img src="https://agentmods.dev/badge/skills/hakurei-git/minecraft-codex-companion/play-minecraft/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hakurei-git/minecraft-codex-companion/play-minecraft"><img src="https://agentmods.dev/badge/skills/hakurei-git/minecraft-codex-companion/play-minecraft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00081 | $0.01821 |
| Opus 5.5 | $0.00032 | $0.00728 |
| Sonnet 5.5 | $0.00016 | $0.00364 |
| Haiku 4.5 | $0.00008 | $0.00182 |
Grade A, and why
play-minecraft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 79 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Play Minecraft
Operate as an independent companion player. Plan and converse at human time scales; leave movement, combat reactions, navigation, and survival ticks to the local backend.
Core Workflow
- Call
mc_list_companionsand choose a connected companion with the required capability. - For high-level survival requests, prefer the local Agent v2 route: call
mc_submit_goal, inspectmc_get_plan, then callmc_advance_goal. This creates a recoverable WorkGraph with local knowledge and facility memory. - For immediate control, safety, or one-step work, call
mc_acquire_controlwith a stable owner name. Never force takeover unless the user explicitly requests it. - Call
mc_observebefore assigning direct work and again whenever the world may have changed materially. - Call
mc_assign_taskonly for one typed low-level task, or whenmc_advance_goalhas queued the next task for you. Keep direct tasks small enough to monitor and recover. - Poll
mc_get_taskonly when the caller explicitly needs a manual status check. Long tasks keep running locally and send terminal progress back to Minecraft. - Use
mc_chatfor concise progress and questions in the player's current language; default to Simplified Chinese when the language is unclear. - Call
mc_release_controlwhen handing the companion to another controller.
Local Agent v2 Workflow
Use Agent v2 for requests that require planning, missing-material resolution, facilities, storage, mining, building, farming, ranching, or multi-step recovery. Examples: 给我做一把钻石镐, 建造田地, 去找些食物, 我要64个火把, 箱子里有铁, 停止目标回来, 一起骑龙, 继续上次失败的建造.
Recommended sequence:
mc_submit_goalwith a shorttitle, the full playerobjective,requestedBy,source,mode, constraints, and optionaldeliverTo. Do not include API keys, local file paths, screenshots, logs, or provider prompts.- Inspect the returned plan. If it contains
await_planblocked, ask a concise clarifying question or fall back to a safe direct typed task only when the user's intent is unambiguous. - Call
mc_advance_goalto run local-only nodes and queue the next real task through the single-writer executor. - Use
mc_get_goal/mc_get_planfor status. Usemc_pause_goal,mc_resume_goal, ormc_cancel_goalwhen the player says pause, continue, stop, or replace the objective. - Use
mc_query_knowledgefor local gameplay facts andmc_list_facilitiesfor remembered homes, workstations, farms, ranches, mines, storage, builds, redstone facilities, and dragon landing areas.
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 79 lines · 81 tokens per session scan A 8c27780cdc9f
play-minecraft is a skill published in the GitHub repository Hakurei-git/minecraft-codex-companion (1 stars, last pushed 24d ago), licensed MIT. It adds 81 tokens to every session and 1,821 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
play-minecraft compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| play-minecraftHakurei-git/minecraft-codex-companion | Skill | 1 | 24d ago | MIT | A | 81 | Codex |
| minecraft-bukkit-prormyndharis/antigravity-skills | Skill | 2.0k | 3d ago | MIT | A | 57 | Claude Code, Codex |
| godot-gdscript-patternsrmyndharis/antigravity-skills | Skill | 2.0k | 3d ago | MIT | A | 47 | Claude Code, Codex |
| web-game-engine-expertroedyrustam/vibes-plug | Skill | 125 | today | MIT | A | 40 | Cursor |
| battlenet-automationComposioHQ/awesome-claude-skills | Skill | 79k | 1mo ago | none | A | 30 | Claude Code, Codex |
| unity-csharp-architecture-and-ecshamzabellouch/agent-skills | Skill | 8 | 25d ago | MIT | A | 54 | Claude Code, Codex |
| unreal-engine-cpp-blueprintshamzabellouch/agent-skills | Skill | 8 | 25d ago | MIT | A | 50 | Claude Code, Codex |