Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add HLND2T/CS2_VibeSignatures --skill find-cnetworkmessages_getisforservergit clone --depth 1 https://github.com/HLND2T/CS2_VibeSignaturesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_getisforserver)<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_getisforserver"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_getisforserver/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_getisforserver"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_getisforserver.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00092 | $0.01257 |
| Opus 5.5 | $0.00037 | $0.00503 |
| Sonnet 5.5 | $0.00018 | $0.00251 |
| Haiku 4.5 | $0.00009 | $0.00126 |
Grade A, and why
find-CNetworkMessages_GetIsForServer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 147 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Find CNetworkMessages_GetIsForServer
Locate CNetworkMessages_GetIsForServer vfunc in CS2 networksystem.dll or libnetworksystem.so using IDA Pro MCP tools.
Method
1. Load CNetworkMessages_SetIsForServer from YAML
ALWAYS Use SKILL /get-func-from-yaml with func_name=CNetworkMessages_SetIsForServer.
If the skill returns an error, STOP and report to user.
Otherwise, extract:
func_vaofCNetworkMessages_SetIsForServervfunc_indexvfunc_offset
2. Load CNetworkMessages VTable from YAML
ALWAYS Use SKILL /get-vtable-from-yaml with class_name=CNetworkMessages.
If the skill returns an error, STOP and report to user.
Otherwise, extract:
vtable_numvfuncvtable_entries
3. Resolve the Adjacent Getter Slot
Compute the candidate slot for CNetworkMessages_GetIsForServer:
target_vfunc_index = CNetworkMessages_SetIsForServer.vfunc_index + 1target_vfunc_offset = CNetworkMessages_SetIsForServer.vfunc_offset + 8
Validate that target_vfunc_index < vtable_numvfunc, then read:
candidate_func_addr = CNetworkMessages_vtable[target_vfunc_index]
This adjacent-slot rule is required because GetIsForServer immediately follows SetIsForServer in the CNetworkMessages vtable for networksystem.dll / libnetworksystem.so.
4. Decompile the Setter and Getter Candidate
Decompile both functions:
mcp__ida-pro-mcp__decompile addr="<CNetworkMessages_SetIsForServer_func_va>"
mcp__ida-pro-mcp__decompile addr="<candidate_func_addr>"
First, confirm CNetworkMessages_SetIsForServer is the simple byte setter pattern:
void __fastcall CNetworkMessages_SetIsForServer(__int64 a1, char a2)
{
*(_BYTE *)(a1 + 1374) = a2;
}
Windows assembly example:
mov [rcx+55Eh], dl
retn
Then confirm the adjacent vtable entry is the matching byte getter using the same member offset:
__int64 __fastcall sub_1800CB790(__int64 a1)
{
return *(unsigned __int8 *)(a1 + 1374);
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 147 lines · 92 tokens per session scan A 77dbc86c0503
find-CNetworkMessages_GetIsForServer is a skill published in the GitHub repository HLND2T/CS2_VibeSignatures (67 stars, last pushed today), licensed MIT. It adds 92 tokens to every session and 1,257 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
find-CNetworkMessages_GetIsForServer compared with skills from other repositories
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|---|---|---|---|---|---|---|---|
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