Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add HLND2T/CS2_VibeSignatures --skill find-cnetworkmessages_unserializemessageinternalgit clone --depth 1 https://github.com/HLND2T/CS2_VibeSignaturesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_unserializemessageinternal)<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_unserializemessageinternal"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_unserializemessageinternal/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_unserializemessageinternal"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-cnetworkmessages_unserializemessageinternal.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00141 | $0.03376 |
| Opus 5.5 | $0.00056 | $0.01350 |
| Sonnet 5.5 | $0.00028 | $0.00675 |
| Haiku 4.5 | $0.00014 | $0.00338 |
Grade A, and why
find-CNetworkMessages_UnserializeMessageInternal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 242 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Find CNetworkMessages_UnserializeMessageInternal (final-guarantee fallback)
Recover CNetworkMessages::UnserializeMessageInternal in CS2 networksystem.dll / libnetworksystem.so using
IDA Pro MCP tools.
This is the Agent fallback for the find-CNetworkMessages_UnserializeMessageInternal skill: it runs only
when the preprocessor returned failure. The preprocessor tries to reuse the previous build's func_sig and
then falls back to two xref-string anchors; on a new build any of those can miss:
- the stored
func_sigbreaks when the prologue is rewritten; - the xref-string fallback breaks when
"size_exceeded_max"or"netmessage"lose their direct string xref — these are passed to__MakeGlobalSymbolCaseSensitive, a bare call whose string argument is frequently shared or folded so theXrefsTolookup returns an empty set (this is exactly how it failed on 14189:empty candidate set for string xref: size_exceeded_max).
Your job is to locate the function by semantic anchors that survive those changes, then emit the YAML.
Realworld Function References
Read the platform-relevant real-world YAMLs before searching in IDA. CNetworkMessages::UnserializeMessageInternal
has no dedicated reference YAML, so use the neighbouring CNetworkMessages finders and the ground-truth outputs
for context and for the vtable cross-check. Treat addresses, offsets and sizes as reference-build values only;
verify every result against the current binary.
bin_artifacts/14188b/networksystem/CNetworkMessages_UnserializeMessageInternal.windows.yamlbin_artifacts/14188b/networksystem/CNetworkMessages_UnserializeMessageInternal.linux.yamlbin_artifacts/14188b/networksystem/CNetworkMessages_vtable.windows.yamlbin_artifacts/14188b/networksystem/CNetworkMessages_vtable.linux.yamlbin_artifacts/14188b/networksystem/CNetworkMessages_SerializeInternal.windows.yamlbin_artifacts/14188b/networksystem/CNetworkMessages_SerializeMessageInternal.windows.yamlbin_artifacts/14188b/networksystem/CNetworkMessages_UnserializeFromStream.windows.yamlbin_artifacts/14188b/networksystem/CNetworkMessages_FindOrCreateNetMessage.windows.yamlbin_artifacts/14188b/networksystem/CNetworkMessages_RegisterNetworkCategory.windows.yaml
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 242 lines · 141 tokens per session scan A 79685648672d
find-CNetworkMessages_UnserializeMessageInternal is a skill published in the GitHub repository HLND2T/CS2_VibeSignatures (67 stars, last pushed today), licensed MIT. It adds 141 tokens to every session and 3,376 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-07.
find-CNetworkMessages_UnserializeMessageInternal compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| find-CNetworkMessages_UnserializeMessageInternalHLND2T/CS2_VibeSignatures | Skill | 67 | today | MIT | A | 141 | Claude Code |
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