Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add HLND2T/CS2_VibeSignatures --skill find-cnetworkstringtablecontainer_removealltablesgit clone --depth 1 https://github.com/HLND2T/CS2_VibeSignaturesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkstringtablecontainer_removealltables)<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkstringtablecontainer_removealltables"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-cnetworkstringtablecontainer_removealltables/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cnetworkstringtablecontainer_removealltables"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-cnetworkstringtablecontainer_removealltables.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00157 | $0.02599 |
| Opus 5.5 | $0.00063 | $0.01040 |
| Sonnet 5.5 | $0.00031 | $0.00520 |
| Haiku 4.5 | $0.00016 | $0.00260 |
Grade A, and why
find-CNetworkStringTableContainer_RemoveAllTables scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 199 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Find CNetworkStringTableContainer_RemoveAllTables (final-guarantee fallback)
Recover CNetworkStringTableContainer::RemoveAllTables in CS2 engine2.dll / libengine2.so using IDA Pro
MCP tools. This is the Agent fallback: it runs only when the preprocessor returned failure.
Realworld Function References
Read the platform-relevant source-owned artifacts before searching in IDA. Treat every address, offset, and index below as a reference-build value; verify each one against the current binary.
bin_artifacts/14191/engine/CNetworkStringTableContainer_vtable.windows.yamlbin_artifacts/14191/engine/CNetworkStringTableContainer_vtable.linux.yamlbin_artifacts/14191/engine/CNetworkStringTableContainer_RemoveAllTables.windows.yamlbin_artifacts/14191/engine/CNetworkStringTableContainer_RemoveAllTables.linux.yamlida_preprocessor_scripts/references/engine/CNetworkStringTableContainer_WriteBaselines.windows.yamlida_preprocessor_scripts/references/engine/CNetworkStringTableContainer_WriteBaselines.linux.yaml
The WriteBaselines references are sibling methods on the same class; they help confirm you are inside
CNetworkStringTableContainer and not in a look-alike container.
Background — what RemoveAllTables does
RemoveAllTables walks the container's table array, releases every live INetworkStringTable through its
deleting destructor (slot 0 called with argument 1), then zeroes the count and frees the array through
g_pMemAlloc. Under a debug log channel it first emits:
"%s: CNetworkStringTableContainer::RemoveAllTables: removing %d tables\n"
The %s is INetworkStringTableContainer::GetName(), a trailing accessor that returns the string stored at
this + 0x28 ("SV" on the server container, "CL" on the client one). Do not confuse that accessor with the
target — it is a different vtable slot and contains no table-walking loop.
Robustness principle — anchor on the string, disambiguate with the vtable
The debug string is the stable semantic anchor, but it is not unique: call sites get inlined into unrelated
functions over time (on 14191 the Windows build has four string xrefs — the vfunc itself plus
SV_InstallHLTVStringTableMirrors and two static initializers). Never accept a "single xref" answer and never
accept the first hit.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 20d ago First seen · 199 lines · 157 tokens per session scan A eafd141614af
find-CNetworkStringTableContainer_RemoveAllTables is a skill published in the GitHub repository HLND2T/CS2_VibeSignatures (67 stars, last pushed today), licensed MIT. It adds 157 tokens to every session and 2,599 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-18.
find-CNetworkStringTableContainer_RemoveAllTables compared with skills from other repositories
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|---|---|---|---|---|---|---|---|
| find-CNetworkStringTableContainer_RemoveAllTablesHLND2T/CS2_VibeSignatures | Skill | 67 | today | MIT | A | 157 | Claude Code |
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