multi-service-local-environment-doctor

multi-service-local-environment-doctor is a skill for Codex from hoatv2211/GameStudio-CodexKIT. It costs 39 tokens per session (807 once invoked), scanned A, original, MIT.

A read-only diagnostic guide for local environments made of several game services, such as web servers, MySQL, and Redis.

In plain words
What is it for?
Use it to map services, processes, ports, configuration files, ownership, and dependencies when a local game stack will not start or ports such as 27000 or 3306 conflict.
Why use it?
It helps identify port conflicts, mismatched settings, startup dependencies, and accidental overlap between separate projects without changing or restarting services.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to map services, processes, ports, configuration files, ownership, and dependencies when a local game stack will not start or ports such as 27000 or 3306 conflict.

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Install with agentmods
npx agentmods add skills/hoatv2211/gamestudio-codexkit/multi-service-local-environment-doctor
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hoatv2211/GameStudio-CodexKIT --skill multi-service-local-environment-doctor
Clone the repo
git clone --depth 1 https://github.com/hoatv2211/GameStudio-CodexKIT

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for multi-service-local-environment-doctor

README.md
[![agentmods](https://agentmods.dev/badge/skills/hoatv2211/gamestudio-codexkit/multi-service-local-environment-doctor/github.svg)](https://agentmods.dev/skills/hoatv2211/gamestudio-codexkit/multi-service-local-environment-doctor)
Your own site
<a href="https://agentmods.dev/skills/hoatv2211/gamestudio-codexkit/multi-service-local-environment-doctor"><img src="https://agentmods.dev/badge/skills/hoatv2211/gamestudio-codexkit/multi-service-local-environment-doctor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for multi-service-local-environment-doctor

Your own site · 80×15
<a href="https://agentmods.dev/skills/hoatv2211/gamestudio-codexkit/multi-service-local-environment-doctor"><img src="https://agentmods.dev/badge/skills/hoatv2211/gamestudio-codexkit/multi-service-local-environment-doctor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 807 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00807
Opus 5 $0.00019 $0.00404
Sonnet 5 $0.00008 $0.00161
Haiku 4.5 $0.00004 $0.00081

Measured 11d ago against content hash e82e14d42f09, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

multi-service-local-environment-doctor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/environment_doctor.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/multi-service-local-environment-doctor/SKILL.md · 79 lines

How it starts

The opening of the file, as written. The whole thing — 79 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Multi-Service Local Environment Doctor

Overview

Build a read-only topology of services, processes, ports, and configuration, then identify collisions without starting or stopping anything.

When to use

Use for local server startup failures, port 27000 conflicts, MySQL 3306/3307 isolation, Redis or web listener issues, config drift, or multiple game stacks on one workstation.

When NOT to use

Do not use to kill processes, start services, edit configs, import databases, or claim a runtime is healthy from static config alone.

Required inputs and context discovery

Collect service names, executable or script paths, expected and configured hosts/ports, dependency order, process snapshot, listener snapshot, config files, project ownership, and forbidden service-control actions.

Safety and risk level

Read-only only. Process and port inspection is allowed; start, stop, kill, firewall, registry, database, and config changes require explicit approval and another workflow.

Workflow

  1. Inventory declared services and configuration sources. Completion criterion: each service has an owner, config path, expected host, and expected port.
  2. Capture active processes and listeners without controlling them. Completion criterion: observed listeners are a timestamped Snapshot.
  3. Compare expected, configured, and observed ports and dependencies. Completion criterion: collisions, missing listeners, and mismatches are separated.
  4. Identify cross-project ownership such as Project Alpha versus Project Beta and database port isolation. Completion criterion: no proposed fix crosses a project boundary silently.
  5. Recommend the smallest safe next action and label service-control work BLOCKED pending approval. Completion criterion: the report does not mutate the environment.

Evidence and output contract

Produce environment-report.json with services, configs, expected/observed listeners, conflicts, mismatches, ownership, limitations, and recommended next checks.

Read the full file on GitHub · 79 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 79 lines · 39 tokens per session scan A e82e14d42f09

Subscribe to this mod's changes

multi-service-local-environment-doctor is a skill published in the GitHub repository hoatv2211/GameStudio-CodexKIT (3 stars, last pushed 4d ago), licensed MIT. It adds 39 tokens to every session and 807 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.