Borrowing it
Nothing to install: this file belongs to Jahrome907/minecraft-agent-skills. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/Jahrome907/minecraft-agent-skills/main/.agents/skills/minecraft-multiloader/SKILL.mdgit clone --depth 1 https://github.com/Jahrome907/minecraft-agent-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-multiloader)<a href="https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-multiloader"><img src="https://agentmods.dev/badge/skills/jahrome907/minecraft-agent-skills/minecraft-multiloader/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-multiloader"><img src="https://agentmods.dev/badge/skills/jahrome907/minecraft-agent-skills/minecraft-multiloader.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00053 | $0.02925 |
| Opus 5 | $0.00026 | $0.01463 |
| Sonnet 5 | $0.00011 | $0.00585 |
| Haiku 4.5 | $0.00005 | $0.00293 |
Grade A, and why
minecraft-multiloader scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 366 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Minecraft Multiloader Skill (Architectury)
What Is Architectury?
Architectury is a framework that
lets you write one mod codebase that compiles to both NeoForge and Fabric JARs.
The common subproject has a shared API; platform subprojects implement
platform-specific behavior behind the @ExpectPlatform abstraction.
Routing Boundaries
Use when: one shared codebase must build and ship both NeoForge and Fabric artifacts.Do not use when: the project is single-loader only (minecraft-moddingfor NeoForge/Fabric, not both).Do not use when: the task is Paper/Bukkit plugin development (minecraft-plugin-dev).
| Component | Purpose |
|---|---|
architectury-loom |
Gradle plugin — extends Fabric Loom for multiloader support |
architectury-api |
Runtime library — abstractions over both platforms |
@ExpectPlatform |
Annotation marking methods with platform-specific implementations |
common/ |
Shared code (no loader-specific APIs) |
fabric/ |
Fabric-specific code + entrypoint |
neoforge/ |
NeoForge-specific code + entrypoint |
Versions (Retained 1.21.11 Lane)
# gradle.properties property names used by this skill's static helper.
# Get every tool version from the exact generated or known-working project.
mod_version=1.0.0
minecraft_version=1.21.11
enabled_platforms=fabric,neoforge
architectury_version=<project pin>
fabric_loader_version=<project pin>
fabric_api_version=<project pin ending in +1.21.11>
neoforge_version=<project pin in the 21.11.x family>
loom_version=<project pin>
Pin architectury_version, the Architectury plugin version, and loom_version
from the same generated or known-working project line. This skill deliberately
does not publish a copyable dependency matrix: its static helper cannot resolve
whether a particular set of versions is compatible.
For the current Minecraft 26.2 / Java 25 lane, use the official Architectury Template Generator only when its version selector offers the exact target. Generate a Multiplatform project with Fabric and NeoForge, then preserve the generated Gradle layout and pins as one set. If the generator does not offer the target, begin with an already working project on that exact line and inspect its resolved build; do not relabel a 1.21.11 template as 26.2. The published template downloads are not a substitute for an exact-current scaffold.
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago Changed · -155 lines 5fb177578f00
- 10d ago First seen · 521 lines · 53 tokens per session scan A fff5c317eb81
minecraft-multiloader is a skill published in the GitHub repository Jahrome907/minecraft-agent-skills (135 stars, last pushed 3d ago), licensed MIT. It adds 53 tokens to every session and 2,925 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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