Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add jasonjgardner/blockbench-mcp-project --skill blockbench-usegit clone --depth 1 https://github.com/jasonjgardner/blockbench-mcp-projectWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-use)<a href="https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-use"><img src="https://agentmods.dev/badge/skills/jasonjgardner/blockbench-mcp-project/blockbench-use/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-use"><img src="https://agentmods.dev/badge/skills/jasonjgardner/blockbench-mcp-project/blockbench-use.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00052 | $0.01713 |
| Opus 5.5 | $0.00021 | $0.00685 |
| Sonnet 5.5 | $0.00010 | $0.00343 |
| Haiku 4.5 | $0.00005 | $0.00171 |
Grade A, and why
blockbench-use scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Blockbench Use
Load this skill before creating, modifying, or exporting Blockbench content. For capability questions, use MCP overview; plugin development uses blockbench-plugins.
Discover and Route
- Call
get_capabilities: include_tools=true. It works without an open project and returns host/plugin identity,project(ornull), registered formats, and current tool enabled states. Discover the running bundle rather than assuming every tool described in these source skills is installed. - Preserve the intended project. Use its
project.format_id; for a new project, choose an exact returned format ID for the user's target.get_capabilities: format_id="<ID>"inspects a format without switching projects. Generic Model is normallyfree, notgeneric. Hytale requires its registered Hytale format, not Bedrock. Read format and delivery guidance when choosing a target or preparing an export. - Load relevant domain skills using the available skill-reading mechanism. Load additional guidance when the workflow reaches that domain; a simple edit does not need every skill.
- Inspect affected content with
list_outline,list_textures, and targeted queries. Prefer UUIDs when names overlap. Inspect runtime mesh component keys withget_mesh_infobefore component edits. - Check mode/selection when required.
list_modesandset_modenavigate supported editor modes. Enabled tools can still require a compatible format, target, or selection. A feature value ofnullmeans unknown; compactsupported_featureslists true flags andunknown_featureslists unknown flags.
| Intent | Guidance |
|---|---|
| Cubes, meshes, groups, silhouette, topology | Modeling |
| Bedrock poles, cylinders, tubes, rings, and faceted round shapes | Modeling, then Bedrock primitives |
| UVs, pixel density, painting, layers | Texturing |
| Vanilla/default Minecraft textures, or a named Minecraft block or material (bricks, oak logs, stone bricks) | Vanilla textures, then Texturing for UVs |
| Animated textures, sprite sheets, vertical flipbooks | Flipbook textures, which requires GPT Image textures for generated artwork |
| Pivots, keyframes, timing, animation export | Animation |
| Particle effects, VFX, locators, particle keyframes, Snowstorm/Bedrock particle files | Particles, with Animation for the clip |
| Normal/height/MER materials | PBR materials |
| Normal, height or MER maps derived from an existing color texture | Albedo to normal, then PBR materials to assign them |
| Hytale formats, attachments, stretch, visibility | Hytale, then applicable shared domains |
| Armature deformation, display slots, Bedrock material instances | MCP overview and live schemas |
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · +4 lines · +2 tokens per session 733e61580745
- 1mo ago Changed · +9 lines e00076826602
- 1mo ago Changed · -86 lines · -96 tokens per session d05de2a7ec91
- 2mo ago First seen · 126 lines · 146 tokens per session scan A c9a58c064093
blockbench-use is a skill published in the GitHub repository jasonjgardner/blockbench-mcp-project (27 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 52 tokens to every session and 1,713 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
blockbench-use compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| blockbench-usejasonjgardner/blockbench-mcp-project | Skill | 27 | 1mo ago | Apache-2.0 | A | 52 | Claude Code |
| blockbench-mcp-modelingsosadly/blockbench-mcp | Skill | 65 | 9d ago | MIT | A | 150 | Claude Code, Codex |
| img2blockbenchorca-gamedev/img2blockbench | Skill | 30 | 16d ago | MIT | A | 106 | Codex |
| imagegenopenai/codex | Skill | 133k | yesterday | Apache-2.0 | A | 113 | Codex |
| playwright-climicrosoft/playwright | Skill | 99k | yesterday | Apache-2.0 | A | 19 | Claude Code |
| local-ai-agentsmicrosoft/ai-agents-for-beginners | Skill | 79k | 4d ago | MIT | A | 200 | Claude Code, Codex |
| systematic-debuggingobra/superpowers | Skill | 313k | 3d ago | MIT | A | 21 | Claude Code |