wow-addon-structure

wow-addon-structure is a skill for Claude Code, Codex from JBurlison/WoWAddonAPIAgents. It costs 49 tokens per session (620 once invoked), scanned A, original, MIT.

A guide to structuring World of Warcraft Retail add-ons, which are extensions that change or add game interface features. It covers folder layout, the .toc metadata file, loading order, saved settings, and current add-on APIs.

In plain words
What is it for?
Planning or reviewing an add-on folder, writing its .toc file, controlling startup order, storing saved variables, and using add-on metadata APIs.
Why use it?
It helps avoid add-ons loading files in the wrong order or losing settings between game sessions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Planning or reviewing an add-on folder, writing its .toc file, controlling startup order, storing saved variables, and using add-on metadata APIs.

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Install with agentmods
npx agentmods add skills/jburlison/wowaddonapiagents/wow-addon-structure
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add JBurlison/WoWAddonAPIAgents --skill wow-addon-structure
Clone the repo
git clone --depth 1 https://github.com/JBurlison/WoWAddonAPIAgents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for wow-addon-structure

README.md
[![agentmods](https://agentmods.dev/badge/skills/jburlison/wowaddonapiagents/wow-addon-structure/github.svg)](https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-addon-structure)
Your own site
<a href="https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-addon-structure"><img src="https://agentmods.dev/badge/skills/jburlison/wowaddonapiagents/wow-addon-structure/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for wow-addon-structure

Your own site · 80×15
<a href="https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-addon-structure"><img src="https://agentmods.dev/badge/skills/jburlison/wowaddonapiagents/wow-addon-structure.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 620 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.00620
Opus 5.5 $0.00020 $0.00248
Sonnet 5.5 $0.00010 $0.00124
Haiku 4.5 $0.00005 $0.00062

Measured 1mo ago against content hash 8491fc1bdc27, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

wow-addon-structure scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/skills/wow-addon-structure/SKILL.md · 53 lines

How it starts

The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.

WoW AddOn Structure (Retail)

Scope

  • Retail only, current as of Patch 12.0.0.
  • Focuses on folder layout, .toc metadata, loading order, and SavedVariables.
  • Avoid deprecated or removed APIs and call out restricted directives.

When to use this skill

Use this skill when you need to:

  • Design or review an AddOn folder layout.
  • Author or audit a .toc file.
  • Reason about file load order and login events.
  • Wire SavedVariables or troubleshoot persistence.
  • Query or load AddOns via C_AddOns APIs.

How to use this skill

  1. Start with layout and naming rules in references/ADDON_STRUCTURE.md.
  2. Build the .toc file using references/TOC_FORMAT.md.
  3. Plan initialization order with references/LOADING_LIFECYCLE.md.
  4. Wire persistence with references/SAVED_VARIABLES.md.
  5. Use C_AddOns metadata APIs from references/C_ADDONS_API.md.
  6. Cross-check patterns in Blizzard UI source from references/VIEWING_BLIZZARD_UI.md.

Reference files

  • references/ADDON_STRUCTURE.md - Folder layout rules, naming, and common patterns.
  • references/TOC_FORMAT.md - .toc syntax, directives, and file order rules.
  • references/LOADING_LIFECYCLE.md - Load order, events, and login timeline.
  • references/SAVED_VARIABLES.md - Persistence rules and file locations.
  • references/C_ADDONS_API.md - Key C_AddOns metadata and load APIs.
  • references/VIEWING_BLIZZARD_UI.md - How to inspect Blizzard UI source.

Key rules and reminders

  • The AddOn folder name and .toc filename must match.
  • The .toc file is required and defines file load order.
  • Files load top to bottom in the .toc list.
  • SavedVariables are available after ADDON_LOADED unless LoadSavedVariablesFirst is used.
  • Use LoadOnDemand and C_AddOns.LoadAddOn for heavy modules.
  • Some .toc directives are restricted to Blizzard AddOns and are not available to third-party AddOns.

Sources

Read the full file on GitHub · 53 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 53 lines · 49 tokens per session scan A 8491fc1bdc27

Subscribe to this mod's changes

wow-addon-structure is a skill published in the GitHub repository JBurlison/WoWAddonAPIAgents (46 stars, last pushed 8mo ago), licensed MIT. It adds 49 tokens to every session and 620 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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