Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/jburlison/wowaddonapiagents/wow-addon-structurenpx skills add JBurlison/WoWAddonAPIAgents --skill wow-addon-structuregit clone --depth 1 https://github.com/JBurlison/WoWAddonAPIAgentsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-addon-structure)<a href="https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-addon-structure"><img src="https://agentmods.dev/badge/skills/jburlison/wowaddonapiagents/wow-addon-structure.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00049 | $0.00620 |
| Opus 5 | $0.00024 | $0.00310 |
| Sonnet 5 | $0.00010 | $0.00124 |
| Haiku 4.5 | $0.00005 | $0.00062 |
Grade A, and why
wow-addon-structure scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.
WoW AddOn Structure (Retail)
Scope
- Retail only, current as of Patch 12.0.0.
- Focuses on folder layout, .toc metadata, loading order, and SavedVariables.
- Avoid deprecated or removed APIs and call out restricted directives.
When to use this skill
Use this skill when you need to:
- Design or review an AddOn folder layout.
- Author or audit a .toc file.
- Reason about file load order and login events.
- Wire SavedVariables or troubleshoot persistence.
- Query or load AddOns via
C_AddOnsAPIs.
How to use this skill
- Start with layout and naming rules in references/ADDON_STRUCTURE.md.
- Build the .toc file using references/TOC_FORMAT.md.
- Plan initialization order with references/LOADING_LIFECYCLE.md.
- Wire persistence with references/SAVED_VARIABLES.md.
- Use
C_AddOnsmetadata APIs from references/C_ADDONS_API.md. - Cross-check patterns in Blizzard UI source from references/VIEWING_BLIZZARD_UI.md.
Reference files
- references/ADDON_STRUCTURE.md - Folder layout rules, naming, and common patterns.
- references/TOC_FORMAT.md - .toc syntax, directives, and file order rules.
- references/LOADING_LIFECYCLE.md - Load order, events, and login timeline.
- references/SAVED_VARIABLES.md - Persistence rules and file locations.
- references/C_ADDONS_API.md - Key
C_AddOnsmetadata and load APIs. - references/VIEWING_BLIZZARD_UI.md - How to inspect Blizzard UI source.
Key rules and reminders
- The AddOn folder name and .toc filename must match.
- The .toc file is required and defines file load order.
- Files load top to bottom in the .toc list.
- SavedVariables are available after
ADDON_LOADEDunlessLoadSavedVariablesFirstis used. - Use
LoadOnDemandandC_AddOns.LoadAddOnfor heavy modules. - Some .toc directives are restricted to Blizzard AddOns and are not available to third-party AddOns.
Sources
- https://warcraft.wiki.gg/wiki/TOC_format
- https://warcraft.wiki.gg/wiki/AddOn
- https://warcraft.wiki.gg/wiki/AddOn_loading_process
- https://warcraft.wiki.gg/wiki/SavedVariables
- https://warcraft.wiki.gg/wiki/Viewing_Blizzard%27s_interface_code
- https://warcraft.wiki.gg/wiki/World_of_Warcraft_API
- https://github.com/Gethe/wow-ui-source/tree/live/Interface/AddOns/Blizzard_APIDocumentationGenerated
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 53 lines · 49 tokens per session scan A 8491fc1bdc27
wow-addon-structure is a skill published in the GitHub repository JBurlison/WoWAddonAPIAgents (43 stars, last pushed 6mo ago), licensed MIT. It adds 49 tokens to every session and 620 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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