Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add JBurlison/WoWAddonAPIAgents --skill wow-api-achievementsgit clone --depth 1 https://github.com/JBurlison/WoWAddonAPIAgentsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-api-achievements)<a href="https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-api-achievements"><img src="https://agentmods.dev/badge/skills/jburlison/wowaddonapiagents/wow-api-achievements/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-api-achievements"><img src="https://agentmods.dev/badge/skills/jburlison/wowaddonapiagents/wow-api-achievements.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00105 | $0.00401 |
| Opus 5.5 | $0.00042 | $0.00160 |
| Sonnet 5.5 | $0.00021 | $0.00080 |
| Haiku 4.5 | $0.00011 | $0.00040 |
Grade A, and why
wow-api-achievements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
api achievements
Use for any selected combination of Retail, Forever, and Classic progression. First resolve the target and pinned source with wow-client-targets.
Target-specific decisions
Verify achievement identifiers, account/character scope, criteria return fields, and events. Expansion-specific achievements need an explicit availability check.
Read the relevant row in compatibility guidance. Verify only the APIs needed for this task, using commit-pinned definitions and loaded client code. Missing evidence means unknown, not supported or removed. When offline, disclose the snapshot version/date and unresolved behavior.
Detailed lookup material
Use the pinned source schemas for complete generated contracts in this domain, including typed arguments, returns, event payloads and restrictions. Query only the needed symbols. Source declarations leave loading, runtime behavior and addon permission unresolved unless separately verified.
The historical Retail baseline retains the original API listings and examples. It is a research aid, not current or cross-client verification. Open only relevant supporting references:
- Start with the pinned source schemas; use the baseline for historical context and verify handwritten helpers separately.
For implementation and release validation, use wow-addon-development.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago Changed · -132 lines · +15 tokens per session e724c29083f1
- 2mo ago First seen · 164 lines · 90 tokens per session scan A 09a216067484
wow-api-achievements is a skill published in the GitHub repository JBurlison/WoWAddonAPIAgents (73 stars, last pushed 3d ago), licensed MIT. It adds 105 tokens to every session and 401 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
wow-api-achievements compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| wow-api-achievementsJBurlison/WoWAddonAPIAgents | Skill | 73 | 3d ago | MIT | A | 105 | Claude Code |
| playtest-reportDonchitos/Claude-Code-Game-Studios | Skill | 37k | 20d ago | MIT | A | 20 | Claude Code |
| godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skills | Skill | 7.4k | 11d ago | Apache-2.0 | A | 95 | Claude Code |
| texture-workflowarjun988/blender-skills | Skill | 2.0k | 2d ago | MIT | A | 41 | Claude Code |
| scenario-unreal-gameplayscenario-labs/skills | Skill | 3.5k | yesterday | MIT | A | 121 | Claude Code |
| motionOpenDCAI/GameFactory-3A | Skill | 1.0k | 10d ago | Apache-2.0 | A | 0 | Claude Code, Codex |
| unity-addressablesBesty0728/Unity-Skills | Skill | 1.9k | today | MIT | A | 25 | Claude Code, Codex |