Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add joaorura/openscad-skills --skill openscad-boardgame-organizergit clone --depth 1 https://github.com/joaorura/openscad-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/joaorura/openscad-skills/openscad-boardgame-organizer)<a href="https://agentmods.dev/skills/joaorura/openscad-skills/openscad-boardgame-organizer"><img src="https://agentmods.dev/badge/skills/joaorura/openscad-skills/openscad-boardgame-organizer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/joaorura/openscad-skills/openscad-boardgame-organizer"><img src="https://agentmods.dev/badge/skills/joaorura/openscad-skills/openscad-boardgame-organizer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00024 | $0.00323 |
| Opus 5.5 | $0.00010 | $0.00129 |
| Sonnet 5.5 | $0.00005 | $0.00065 |
| Haiku 4.5 | $0.00002 | $0.00032 |
Grade A, and why
openscad-boardgame-organizer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
OpenSCAD Board Game Organizer (BIT)
Note: This content was generated with the assistance of AI.
Overview
Guidelines for using The Boardgame Insert Toolkit (BIT) for rapid, data-driven organizer design.
Core Pattern: Declarative Configuration
BIT models are defined as nested lists. The library handles the geometry.
Example Box Definition
data = [
[BOX_SIZE_XYZ, [100, 60, 30]],
[BOX_LID, [LID_STYLE, LID_STYLE_SLIDING]],
[BOX_FEATURE, [
[FEATURE_GRIDS, [
[GRID_SIZE_XYZ, [40, 40, 20]],
[GRID_POS_XYZ, [10, 10, 0]]
]]
]]
];
render_box(data);
Best Practices
- Use Ergonomic Bottoms: Apply
FILLETorRADIUSto compartment bottoms for easy component retrieval. - Standardize Clearances: Use BIT constants for consistent fitment (e.g., card sleeves).
- Leverage the Grid System: Use
FEATURE_GRIDSfor multiple identical compartments.
Common Features
OBJECT_BOX: The primary container.BOX_FEATURE: Internal structures (dividers, slots).BOX_LID: Cover styles and labeling.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 43 lines · 24 tokens per session scan A 257746a61c46
openscad-boardgame-organizer is a skill published in the GitHub repository joaorura/openscad-skills (6 stars, last pushed 6mo ago), licensed MIT. It adds 24 tokens to every session and 323 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
openscad-boardgame-organizer compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| openscad-boardgame-organizerjoaorura/openscad-skills | Skill | 6 | 6mo ago | MIT | A | 24 | Claude Code, Codex |
| metal-shader-expertcuriositech/some_claude_skills | Skill | 263 | yesterday | MIT | A | 121 | Claude Code |
| hz-unity-meta-movement-sdk-retargetingmeta-quest/agentic-tools | Skill | 245 | 1mo ago | Apache-2.0 | A | 186 | Claude Code |
| hz-unity-face-trackingmeta-quest/agentic-tools | Skill | 245 | 1mo ago | Apache-2.0 | A | 92 | Claude Code |
| hz-unity-meta-core-sdkmeta-quest/agentic-tools | Skill | 245 | 1mo ago | Apache-2.0 | A | 97 | Claude Code |
| kernelcad-sdformatw1ne/kernelCAD-web | Skill | 35 | yesterday | MIT | A | 64 | Claude Code, Codex |
| hz-unity-passthrough-camera-accessmeta-quest/agentic-tools | Skill | 245 | 1mo ago | Apache-2.0 | A | 197 | Claude Code |