Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add linegel/threejs-complete-set-of-skill --skill threejs-object-sculptorgit clone --depth 1 https://github.com/linegel/threejs-complete-set-of-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/linegel/threejs-complete-set-of-skill/threejs-object-sculptor)<a href="https://agentmods.dev/skills/linegel/threejs-complete-set-of-skill/threejs-object-sculptor"><img src="https://agentmods.dev/badge/skills/linegel/threejs-complete-set-of-skill/threejs-object-sculptor/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/linegel/threejs-complete-set-of-skill/threejs-object-sculptor"><img src="https://agentmods.dev/badge/skills/linegel/threejs-complete-set-of-skill/threejs-object-sculptor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00047 | $0.01658 |
| Opus 5 | $0.00023 | $0.00829 |
| Sonnet 5 | $0.00009 | $0.00332 |
| Haiku 4.5 | $0.00005 | $0.00166 |
Grade A, and why
threejs-object-sculptor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 116 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Three.js Object Sculptor
Turn object images into an evidence-bound procedural reconstruction. The output may be a feasibility verdict, a build plan, or working code; every branch follows the same six stages.
Inputs and limits
Use every supplied view. If the target or intended use is ambiguous, resolve that ambiguity before committing to a representation. Otherwise, assume an interactive browser prop whose authored scale can be revised.
A single view determines only visible evidence. Hidden surfaces, thickness, absolute dimensions, material parameters, and articulation remain assumptions unless symmetry, known construction, extra views, or measurements constrain them. Label each assumption. Exact likeness, manufacturing dimensions, or an unseen mechanism requires the missing view or measurement; a stated stylized approximation is a valid alternative.
For a local image, set <skill-dir> to the directory containing this SKILL.md,
then run python3 "<skill-dir>/scripts/probe_reference_image.py" "<image>" using
probe_reference_image.py. It reports format,
byte count, dimensions, aspect ratio, and metadata parsing status. That status
describes file metadata only; visual inspection in stage 1 alone determines
whether the pictured object is readable.
Six-stage sculpt
1. Inspect
Inspect every view before planning geometry. Record:
- the target boundary, crop, resolution, blur, occlusion, transparency, and conflicting subjects;
- visible front/up cues, camera projection clues, a scale anchor when one exists, and view-to-view consistency;
- which contours, negative spaces, contacts, material regions, and repeated features are directly observed;
- which hidden forms or physical properties remain assumptions.
Visual inspection alone assigns an evidence readability verdict:
readable: the target and its dominant silhouette are clear enough to choose a reconstruction;conditional: a useful approximation is possible with named assumptions, reduced scope, or another view;unreadable: target identity or defining form is too ambiguous for a defensible reconstruction.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 116 lines · 47 tokens per session scan A ca93fc16182a
threejs-object-sculptor is a skill published in the GitHub repository linegel/threejs-complete-set-of-skill (6 stars, last pushed 1mo ago), licensed ISC. It adds 47 tokens to every session and 1,658 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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