honeybee-shade-remover

honeybee-shade-remover is a skill for Codex from LoftyTao/Honeybee-MCP. It costs 36 tokens per session (868 once invoked), scanned A, original, GPL-3.0.

A skill for removing shades from a 3D scene. A shade is a visual material or surface treatment applied to a whole room, a face, or a mesh.

In plain words
What is it for?
Use it to remove room-level shades, face-level shades, or shade meshes through the unified remove bus.
Why use it?
It provides one stated way to delete these attached visual materials instead of handling each removal type separately.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to remove room-level shades, face-level shades, or shade meshes through the unified remove bus.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/loftytao/honeybee-mcp/shade-remover
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add LoftyTao/Honeybee-MCP --skill shade-remover
Clone the repo
git clone --depth 1 https://github.com/LoftyTao/Honeybee-MCP

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for honeybee-shade-remover

README.md
[![agentmods](https://agentmods.dev/badge/skills/loftytao/honeybee-mcp/shade-remover/github.svg)](https://agentmods.dev/skills/loftytao/honeybee-mcp/shade-remover)
Your own site
<a href="https://agentmods.dev/skills/loftytao/honeybee-mcp/shade-remover"><img src="https://agentmods.dev/badge/skills/loftytao/honeybee-mcp/shade-remover/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for honeybee-shade-remover

Your own site · 80×15
<a href="https://agentmods.dev/skills/loftytao/honeybee-mcp/shade-remover"><img src="https://agentmods.dev/badge/skills/loftytao/honeybee-mcp/shade-remover.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 868 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00868
Opus 5 $0.00018 $0.00434
Sonnet 5 $0.00007 $0.00174
Haiku 4.5 $0.00004 $0.00087

Measured 11d ago against content hash 7c4dc698fd76, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

honeybee-shade-remover scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agent/skills/honeybee-mcp-use/shade-remover/SKILL.md · 142 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 142 lines · 36 tokens per session scan A 7c4dc698fd76

Subscribe to this mod's changes

honeybee-shade-remover is a skill published in the GitHub repository LoftyTao/Honeybee-MCP (17 stars, last pushed 6mo ago), licensed GPL-3.0. It adds 36 tokens to every session and 868 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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