A guided game-design workshop that turns a game idea into an initial design plan. It asks structured questions, then creates a game design document, a prototype checklist, and a critical analysis.
A Chinese-language guide and template set for generating, changing, and reviewing strongly typed GDScript for Godot 4.x. Godot is a game engine, and GDScript is its built-in programming language.
A general guide for developing and troubleshooting games in Godot, a game engine. It directs the agent toward suitable advice for scenes, scripts, user interfaces, animation, physics, resources, versions, and debugging.
A reference for editing Godot 4.x scene files, which are plain-text `.tscn` files describing nodes, resources, properties, and signal connections. It explains the file structure and the exact text formats Godot expects.
An assistant for Konado Script, a text-based language used to write visual-novel stories and game logic.
2 2mo agoA45 tokens
originalMIT
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: