ck:threejs

ck:threejs is a skill for Claude Code from manhvann/codexkit. It costs 93 tokens per session (1,290 once invoked), scanned A, original, MIT.

A reference and example library for Three.js, a JavaScript toolkit for displaying interactive 3D graphics in a web browser. It covers 3D scenes, models, animation, physics, and related rendering topics.

In plain words
What is it for?
Use it when building browser-based 3D scenes, games, visualizations, model viewers, animations, particle effects, custom shaders, or VR and extended-reality features.
Why use it?
It helps developers find relevant Three.js examples and API details instead of searching through the whole library manually. Three.js projects can otherwise require knowledge of many classes and rendering concepts.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it when building browser-based 3D scenes, games, visualizations, model viewers, animations, particle effects, custom shaders, or VR and extended-reality features.

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Install with agentmods
npx agentmods add skills/manhvann/codexkit/threejs
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add manhvann/codexkit --skill threejs
Clone the repo
git clone --depth 1 https://github.com/manhvann/codexkit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ck:threejs

README.md
[![agentmods](https://agentmods.dev/badge/skills/manhvann/codexkit/threejs/github.svg)](https://agentmods.dev/skills/manhvann/codexkit/threejs)
Your own site
<a href="https://agentmods.dev/skills/manhvann/codexkit/threejs"><img src="https://agentmods.dev/badge/skills/manhvann/codexkit/threejs/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ck:threejs

Your own site · 80×15
<a href="https://agentmods.dev/skills/manhvann/codexkit/threejs"><img src="https://agentmods.dev/badge/skills/manhvann/codexkit/threejs.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,290 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.01290
Opus 5.5 $0.00037 $0.00516
Sonnet 5.5 $0.00019 $0.00258
Haiku 4.5 $0.00009 $0.00129

Measured 1mo ago against content hash 9b9d695c38d0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ck:threejs scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 4 executable files (scripts/core.py, scripts/extract_examples.py, scripts/generate_csv_from_json.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/threejs/SKILL.md · 143 lines

How it starts

The opening of the file, as written. The whole thing — 143 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Three.js Development

Build high-performance 3D web applications using Three.js. Contains 556 searchable examples across 13 categories, 60 API classes, and 20 use-case templates.

When to Use

  • Building 3D scenes, games, or visualizations
  • Loading 3D models (GLTF, FBX, OBJ)
  • Implementing animations, physics, or VR/XR
  • Creating particle effects or custom shaders
  • Optimizing rendering performance

Search Examples & API

Use the search CLI to find relevant examples and API references:

python3 .agents/skills/threejs/scripts/search.py "<query>" [--domain <domain>] [-n <max_results>]

Search Domains

Domain Use For Example Query
examples Find code examples "particle effects gpu"
api Class/method reference "PerspectiveCamera"
use-cases Project recommendations "product configurator"
categories Browse categories "webgpu"

Quick Examples

# Find particle/compute examples
python3 .agents/skills/threejs/scripts/search.py "particle compute webgpu"

# Search API for camera classes
python3 .agents/skills/threejs/scripts/search.py "camera" --domain api

# Get examples for a use case
python3 .agents/skills/threejs/scripts/search.py "product configurator" --use-case

# Filter by category
python3 .agents/skills/threejs/scripts/search.py --category webgpu -n 10

# Filter by complexity
python3 .agents/skills/threejs/scripts/search.py --complexity high -n 5

Example Categories

Category Count Description
webgl 216 Standard WebGL rendering
webgpu (wip) 190 Modern WebGPU + compute shaders
webgl / advanced 48 Low-level GPU, custom shaders
webgl / postprocessing 27 Bloom, SSAO, SSR, DOF
webxr 26 VR/AR experiences
physics 13 Physics simulation

Common Use Cases

Use Case Recommended Complexity
Product Configurator GLTF, PBR, EnvMaps Medium
Game Development Animation, Physics, Controls High
Data Visualization BufferGeometry, Points Medium
360 Panorama Equirectangular, WebXR Low
Architectural Viz GLTF, HDR, CSM Shadows High

Read the full file on GitHub · 143 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 143 lines · 93 tokens per session scan A 9b9d695c38d0

Subscribe to this mod's changes

ck:threejs is a skill published in the GitHub repository manhvann/codexkit (89 stars, last pushed 1mo ago), licensed MIT. It adds 93 tokens to every session and 1,290 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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