genesys-design

genesys-design is a skill for Claude Code from matteotitta/genesys-skills. It costs 204 tokens per session (1,668 once invoked), scanned A, original, MIT.

A design-system skill for creating branded Genesys graphics and web mockups. A design system is a shared set of colors, fonts, spacing rules, and reusable visual assets.

In plain words
What is it for?
Making LinkedIn covers, Substack covers, social carousels, infographics, web mockups, and production designs.
Why use it?
It gives visual work consistent Genesys styling and provides templates and assets for common formats.

Skill for Claude Code

Written for Claude Code: effort in frontmatter. Also seen: reads .claude/ paths.

Good fit Making LinkedIn covers, Substack covers, social carousels, infographics, web mockups, and production designs.

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Install with agentmods
npx agentmods add skills/matteotitta/genesys-skills/genesys-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add matteotitta/genesys-skills --skill genesys-design
Clone the repo
git clone --depth 1 https://github.com/matteotitta/genesys-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for genesys-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/matteotitta/genesys-skills/genesys-design/github.svg)](https://agentmods.dev/skills/matteotitta/genesys-skills/genesys-design)
Your own site
<a href="https://agentmods.dev/skills/matteotitta/genesys-skills/genesys-design"><img src="https://agentmods.dev/badge/skills/matteotitta/genesys-skills/genesys-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for genesys-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/matteotitta/genesys-skills/genesys-design"><img src="https://agentmods.dev/badge/skills/matteotitta/genesys-skills/genesys-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 204 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,668 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00204 $0.01668
Opus 5 $0.00102 $0.00834
Sonnet 5 $0.00041 $0.00334
Haiku 4.5 $0.00020 $0.00167

Measured 12d ago against content hash 5c052345502b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

genesys-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/primitives/design/genesys-design/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Read the README.md file within this skill, and explore the other available files.

If creating visual artifacts (slides, mocks, throwaway prototypes, etc), copy assets out of assets/ and create static HTML files for the user to view, importing tokens from colors_and_type.css. If working on production code, you can copy assets and read the rules here to become an expert in designing with this brand.

If the user invokes this skill without any other guidance, ask them what they want to build or design (LinkedIn cover? Substack cover? Carousel? Infographic? Web mock?), ask some questions, and act as an expert designer who outputs HTML artifacts or production code, depending on the need.

Key files

  • README.md — voice, content fundamentals, visual foundations, iconography
  • colors_and_type.css — all design tokens (colors, type, spacing, radii, shadows, fonts, gradients)
  • assets/ — logos, headshots, abstract imagery, paper/print textures
  • ui_kits/{linkedin-cover,substack-cover,carousel,infographic}/ — pixel-accurate recreations
  • the premium reference — non-negotiable craft guards (load every time)
  • the premium reference — 5-dimension × 0-4 scorecard for self-review
  • the premium reference — final ship gate
  • the premium reference — distilled craft principles (layout, typeset, polish, motion, distill, harden, accessibility)
  • NOTICE.md — Apache-2.0 attribution for impeccable-sourced content

Brand summary

Ink (rgb 24,23,35) + paper (rgb 250,255,249) anchored by mint cyan (rgb 186,253,255); General Sans Bold display type; radial cover gradients; hard 0 4 4.25 print drop shadows; 1px black borders on infographic cards; lowercase eyebrows; right-aligned bold headlines on covers; no emoji.

Design cycle (post-authoring phases)

Every artifact runs the relevant phases below before the model declares it complete. Skip phases that don't apply (LinkedIn covers don't need Motion or Harden; web mocks need both).

  1. Layout → the premium reference. Confirm grid, balance, ≤7 visible decision points.
  2. Distill → the premium reference. Cut content that doesn't serve the focal action.
  3. Typeset → the premium reference. ≤2 font weights, General Sans Bold for display, no overused-fonts.
  4. Polish → the premium reference. Refinement craft — corner-radius alignment, optical balance, focal hierarchy.
  5. Anti-pattern guard → the premium reference. Non-negotiable. No gradient text, no side-stripes ≥2px, no hero-metric template, no icon-tile-above-heading, etc.
  6. Harden (web-mock variant only) → the premium reference. Contrast, focus states, responsiveness.
  7. Self-score → the premium reference. Score the artifact 0-4 across 5 dimensions; require ≥3/dim and zero P0/P1 findings.
  8. Final ship gate → Run /premortem --output to surface failure modes, then /design-reviewer as the final ship-ready gate. If /design-reviewer is unavailable, run the premium reference end-to-end.

Read the full file on GitHub · 118 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 118 lines · 204 tokens per session scan A 5c052345502b

Subscribe to this mod's changes

genesys-design is a skill published in the GitHub repository matteotitta/genesys-skills (36 stars, last pushed 1mo ago), licensed MIT. It adds 204 tokens to every session and 1,668 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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