Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add meta-quest/agentic-tools --skill hz-new-project-creationgit clone --depth 1 https://github.com/meta-quest/agentic-toolsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/meta-quest/agentic-tools/hz-new-project-creation)<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-new-project-creation"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-new-project-creation/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-new-project-creation"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-new-project-creation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 3 findings, up to high
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- high Prompt Injection · line 27 This pattern attempts to override system instructions or ignore safety constraints. Without LLM analysis, manual review is recommended.Fix: Remove or rewrite any text that instructs the agent to ignore prompts, override safety rules, or trust unverified content. Ensure skill content cannot be injected to alter agent behavior.
- medium MCP Rug Pull · line 31 npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.Fix: Pin the version: npx @scope/[email protected]
- medium MCP Rug Pull · line 33 npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.Fix: Pin the version: npx @scope/[email protected]
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00066 | $0.02020 |
| Opus 5.5 | $0.00026 | $0.00808 |
| Sonnet 5.5 | $0.00013 | $0.00404 |
| Haiku 4.5 | $0.00007 | $0.00202 |
Grade A, and why
hz-new-project-creation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 137 lines — stays where its author put it; the contents beside it link to each section on GitHub.
New Project Creation Skill
Scaffold and configure new Meta VR projects from scratch after the build path has been selected. This skill provides step-by-step setup instructions with recommended settings optimized for Meta VR hardware.
When to Use This Skill
Use this skill when you need to:
- Create a brand-new project targeting Meta Quest (Quest 2, Quest 3, Quest 3S, Quest Pro) and Meta VR Glasses after selecting its build path
- Configure a project with the correct render settings, SDK versions, and build targets for Meta VR
- Set up a project template with recommended architecture and folder structure
- Follow the setup workflow for a previously selected Standard Android, Meta Spatial SDK, Unity, Unreal Engine, or WebXR project
Prerequisites
Before creating any Meta VR project, complete these steps regardless of platform:
- Create a Meta developer account -- Sign up at developer.meta.com and create an organization.
- Set up your Meta VR device for development -- Enable developer mode in the Meta Horizon app on your phone under your headset's settings.
- Enable USB debugging -- Connect your Meta VR device via USB-C, put on the headset, and accept the "Allow USB debugging" prompt.
- Install metavr -- Install the standalone
metavrCLI binary on your PATH (see themetavr-cliskill), or invoke it on demand vianpxwith no install:
Examples below use the baremetavr --versionmetavrcommand; if you use the npm distribution, prefix withnpx -y.
Verify your device connection before starting any project:
metavr device list
Start with the selected build path
Use hz-quest-verify-first to identify the build path before scaffolding. Do not
choose an SDK from a feature checklist: several paths can expose similar Meta VR
features, but they have different project structures and runtime models.
| Build path | Choose it when | Setup reference or skill |
|---|---|---|
| Standard Android | The app is primarily 2D UI in one resizable Horizon OS panel, implemented with Jetpack Compose, Android Views, React Native, or Expo. This is the default for a new 2D app; Spatial SDK is not required. | Standard Android project; use hz-react-native-expo for React Native or Expo |
| Meta Spatial SDK | The app needs an immersive scene, 3D entities, environment control, or hybrid 2D-and-3D content. | Spatial SDK project |
| Unity | The app is an immersive game or experience built in C#. | Unity project |
| Unreal Engine | The app is an immersive project built with C++ or Blueprints. | Unreal project |
| IWSDK / WebXR | The experience is web-based and should run in the browser or ship as a web app. | Web project |
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · -35 lines · +23 tokens per session 530b2e4fb112
- 2mo ago First seen · 172 lines · 43 tokens per session scan A c454395c4071
hz-new-project-creation is a skill published in the GitHub repository meta-quest/agentic-tools (245 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 66 tokens to every session and 2,020 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
hz-new-project-creation compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| hz-new-project-creationmeta-quest/agentic-tools | Skill | 245 | 1mo ago | Apache-2.0 | A | 66 | Claude Code |
| mobileclimobile-next/mobilecli | Skill | 314 | yesterday | none | B | 162 | Claude Code |
| android-phone-controlpatrickdass93/android-phone-control-skill | Skill | 19 | 5mo ago | MIT | A | 53 | Claude Code, Codex |
| android-ui-journey-testinglingxling/awesome-skills-cn | Skill | 329 | 1mo ago | MIT | A | 27 | Claude Code |
| android-cliGhosteken/agent-harness | Skill | 1 | 4d ago | MIT | C | 30 | Claude Code |
| unity-platform-player-settingsrachitkumarrastogi/unity-mcp-server | Skill | 5 | 3mo ago | none | A | 39 | Claude Code, Codex |
| unity-firebase-mobilerachitkumarrastogi/unity-mcp-server | Skill | 5 | 3mo ago | none | A | 34 | Claude Code, Codex |