hz-new-project-creation

hz-new-project-creation is a skill for Claude Code from meta-quest/agentic-tools. It costs 66 tokens per session (2,020 once invoked), scanned A, original, Apache-2.0.

A project setup guide for building applications for Meta Quest and Horizon OS, Meta’s operating system for its VR headsets. It covers Unity, Unreal Engine, Android or Spatial SDK, and WebXR projects.

In plain words
What is it for?
Use it to choose a development platform, create a project structure, configure SDKs and build targets, and prepare a Quest headset for development.
Why use it?
It reduces the setup decisions and configuration work involved in starting a Quest application from scratch.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the meta-vr plugin — 36 skills, 1 MCP server shipped together

Good fit Use it to choose a development platform, create a project structure, configure SDKs and build targets, and prepare a Quest headset for development.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/meta-quest/agentic-tools/hz-new-project-creation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add meta-quest/agentic-tools --skill hz-new-project-creation
Clone the repo
git clone --depth 1 https://github.com/meta-quest/agentic-tools

Made for: Claude Code.

Or install meta-vr, the plugin that ships this one along with the rest of its 36 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hz-new-project-creation

README.md
[![agentmods](https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-new-project-creation/github.svg)](https://agentmods.dev/skills/meta-quest/agentic-tools/hz-new-project-creation)
Your own site
<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-new-project-creation"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-new-project-creation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hz-new-project-creation

Your own site · 80×15
<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-new-project-creation"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-new-project-creation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,020 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 3 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Prompt Injection · line 27
    This pattern attempts to override system instructions or ignore safety constraints. Without LLM analysis, manual review is recommended.
    Fix: Remove or rewrite any text that instructs the agent to ignore prompts, override safety rules, or trust unverified content. Ensure skill content cannot be injected to alter agent behavior.
  • medium MCP Rug Pull · line 31
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
  • medium MCP Rug Pull · line 33
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.02020
Opus 5.5 $0.00026 $0.00808
Sonnet 5.5 $0.00013 $0.00404
Haiku 4.5 $0.00007 $0.00202

Measured 1mo ago against content hash 530b2e4fb112, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hz-new-project-creation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/hz-new-project-creation/SKILL.md · 137 lines

How it starts

The opening of the file, as written. The whole thing — 137 lines — stays where its author put it; the contents beside it link to each section on GitHub.

New Project Creation Skill

Scaffold and configure new Meta VR projects from scratch after the build path has been selected. This skill provides step-by-step setup instructions with recommended settings optimized for Meta VR hardware.

When to Use This Skill

Use this skill when you need to:

  • Create a brand-new project targeting Meta Quest (Quest 2, Quest 3, Quest 3S, Quest Pro) and Meta VR Glasses after selecting its build path
  • Configure a project with the correct render settings, SDK versions, and build targets for Meta VR
  • Set up a project template with recommended architecture and folder structure
  • Follow the setup workflow for a previously selected Standard Android, Meta Spatial SDK, Unity, Unreal Engine, or WebXR project

Prerequisites

Before creating any Meta VR project, complete these steps regardless of platform:

  1. Create a Meta developer account -- Sign up at developer.meta.com and create an organization.
  2. Set up your Meta VR device for development -- Enable developer mode in the Meta Horizon app on your phone under your headset's settings.
  3. Enable USB debugging -- Connect your Meta VR device via USB-C, put on the headset, and accept the "Allow USB debugging" prompt.
  4. Install metavr -- Install the standalone metavr CLI binary on your PATH (see the metavr-cli skill), or invoke it on demand via npx with no install:
    metavr --version
    
    Examples below use the bare metavr command; if you use the npm distribution, prefix with npx -y.

Verify your device connection before starting any project:

metavr device list

Start with the selected build path

Use hz-quest-verify-first to identify the build path before scaffolding. Do not choose an SDK from a feature checklist: several paths can expose similar Meta VR features, but they have different project structures and runtime models.

Build path Choose it when Setup reference or skill
Standard Android The app is primarily 2D UI in one resizable Horizon OS panel, implemented with Jetpack Compose, Android Views, React Native, or Expo. This is the default for a new 2D app; Spatial SDK is not required. Standard Android project; use hz-react-native-expo for React Native or Expo
Meta Spatial SDK The app needs an immersive scene, 3D entities, environment control, or hybrid 2D-and-3D content. Spatial SDK project
Unity The app is an immersive game or experience built in C#. Unity project
Unreal Engine The app is an immersive project built with C++ or Blueprints. Unreal project
IWSDK / WebXR The experience is web-based and should run in the browser or ship as a web app. Web project

Read the full file on GitHub · 137 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · -35 lines · +23 tokens per session 530b2e4fb112
  2. 2mo ago First seen · 172 lines · 43 tokens per session scan A c454395c4071

Subscribe to this mod's changes

hz-new-project-creation is a skill published in the GitHub repository meta-quest/agentic-tools (245 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 66 tokens to every session and 2,020 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

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hz-new-project-creation next to 6 skills from other repositories
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