Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add meta-quest/agentic-tools --skill hz-store-submitgit clone --depth 1 https://github.com/meta-quest/agentic-toolsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/meta-quest/agentic-tools/hz-store-submit)<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-store-submit"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-store-submit/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-store-submit"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-store-submit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00073 | $0.02673 |
| Opus 5.5 | $0.00029 | $0.01069 |
| Sonnet 5.5 | $0.00015 | $0.00535 |
| Haiku 4.5 | $0.00007 | $0.00267 |
Grade A, and why
hz-store-submit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 29d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 227 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Store Submission Skill
Guide the end-to-end process of submitting a Meta VR application to the Meta Horizon Store. This skill covers build validation, store-readiness checks, store asset preparation, upload, and submission tracking.
When to Use This Skill
Use this skill when you need to:
- Prepare a Meta VR app build for store submission
- Validate that an APK meets the Horizon Store's publishing requirements before uploading
- Prepare and validate store listing assets (icons, screenshots, videos, descriptions)
- Walk through the submission workflow on the developer dashboard
- Track a submission through the review process
- Troubleshoot submission rejections
Run the VRC (Virtual Reality Check) validation inline (see the VRC checklist below) for thorough compliance testing before proceeding to submission.
Submission Workflow Overview
The full submission process follows this order:
1. Build Validation → Verify APK is correctly signed, targets ARM64, meets packaging requirements
2. Store Readiness → Run through the readiness checks, fix any violations
3. Asset Preparation → Prepare store listing images, videos, descriptions, metadata
4. Dashboard Setup → Create app on developer.meta.com, configure pricing, age rating
5. Upload → Upload the build to the platform
6. Submission → Submit for review
7. Tracking → Monitor review status, respond to feedback
Step 1: Build Validation
Before uploading, validate the APK meets basic packaging requirements.
APK Signing
The release APK must be signed with an Android keystore. Debug-signed APKs will be rejected.
# Verify the APK is signed (not debug-signed)
metavr adb shell "pm dump <package> | grep -i signature"
The signing key must remain consistent across updates. Changing the signing key requires a new app entry.
Manifest Checks
# Install the APK on a connected device to test
metavr app install path/to/release.apk
# Verify it launches correctly
metavr app launch <package>
# Check the manifest for required fields
metavr adb shell "dumpsys package <package> | head -50"
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 29d ago Changed · +19 lines · +24 tokens per session 7be38bfbaf17
- 1mo ago First seen · 208 lines · 49 tokens per session scan A 48ee6afdb68d
hz-store-submit is a skill published in the GitHub repository meta-quest/agentic-tools (231 stars, last pushed 29d ago), licensed Apache-2.0. It adds 73 tokens to every session and 2,673 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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