hz-unity-fbx-import

hz-unity-fbx-import is a skill for Claude Code from meta-quest/agentic-tools. It costs 51 tokens per session (2,499 once invoked), scanned A, original, Apache-2.0.

A rule for importing FBX 3D model files into Unity projects targeting Meta Quest and Horizon OS. It requires each model source to be given as a complete URL or absolute file path.

In plain words
What is it for?
Use it whenever you add an external FBX model or other supported 3D asset through Unity’s external-model import tool.
Why use it?
Incomplete model paths can make Unity imports fail, especially when assets come from outside the project.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Not installable: its command points at a path on the author’s own machine, so it runs nowhere else. The line is /home/user/models/model.fbx.

Part of the agentic-tools plugin — 29 skills, 1 hook, 1 MCP server shipped together

Good fit Use it whenever you add an external FBX model or other supported 3D asset through Unity’s external-model import tool.

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Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add meta-quest/agentic-tools
Claude Code
/plugin install agentic-tools

Made for: Claude Code.

Or install agentic-tools, the plugin that ships this one along with the rest of its 29 skills, 1 hook, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hz-unity-fbx-import

README.md
[![agentmods](https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-unity-fbx-import.svg)](https://agentmods.dev/skills/meta-quest/agentic-tools/hz-unity-fbx-import)
Your own site
<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-unity-fbx-import"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-unity-fbx-import.svg" alt="Measured on agentmods" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,499 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.02499
Opus 5 $0.00026 $0.01249
Sonnet 5 $0.00010 $0.00500
Haiku 4.5 $0.00005 $0.00250

Measured 8d ago against content hash 94c5f327cbd9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

hz-unity-fbx-import scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/hz-unity-fbx-import/SKILL.md · 270 lines

How it starts

The opening of the file, as written. The whole thing — 270 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Unity FBX Import with Full URLs

This skill ensures that when importing external 3D models (FBX files) into Unity using the Unity MCP Unity_ImportExternalModel tool, full and complete URLs are always provided, preventing import failures due to incomplete paths.

When to use this skill

Use this skill automatically whenever:

  • Importing FBX files from external sources
  • Adding 3D models to the Unity project
  • Loading assets from URLs or file paths
  • User mentions: "import model", "add FBX", "load 3D asset", "bring in model"
  • Using the Unity_ImportExternalModel tool from Unity MCP

Core principle

ALWAYS use complete, fully-qualified URLs for FBX files.

Never use relative paths, partial URLs, or assume path completion. The FbxUrl parameter must be a complete URL or absolute file path.

Instructions

Step 1: Identify the FBX source

When a user requests to import a model, determine the source:

  1. Remote URL (HTTP/HTTPS):

    • Must start with http:// or https://
    • Must include the full domain and path
    • Filename must end with .fbx or .zip
    • IMPORTANT: Include ALL query parameters and tokens after the extension
    • Query parameters (like ?param=value&other=data) are required for authentication
    • Example: https://example.com/models/character.fbx?token=abc123&auth=xyz
    • Example: https://cdn.fbcdn.net/path/file.fbx?_nc_gid=xxx&_nc_oc=yyy&oh=zzz
  2. Local file (file system):

    • Must be an absolute path (not relative)
    • Windows: C:/Users/name/Downloads/model.fbx
    • Unix/Mac: /home/user/models/model.fbx
    • Must end with .fbx or .zip
  3. ZIP archive:

    • Can be URL or local path
    • Must contain an FBX file inside
    • Example: https://example.com/assets.zip

Step 2: Validate the URL format

Before calling Unity_ImportExternalModel, verify the URL:

CRITICAL: For URLs with query parameters (like ?token=...&auth=...), you MUST include the ENTIRE URL including all parameters. Query parameters often contain authentication tokens required for download.

Read the full file on GitHub · 270 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 270 lines · 51 tokens per session scan A 94c5f327cbd9

Subscribe to this mod's changes

hz-unity-fbx-import is a skill published in the GitHub repository meta-quest/agentic-tools (190 stars, last pushed 16d ago), licensed Apache-2.0. It adds 51 tokens to every session and 2,499 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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